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path: root/src/video_core/renderer_opengl/gl_texture_cache.cpp (follow)
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* Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.Fernando Sahmkow2019-10-271-0/+1
* Surfaces: Implement R4G4B4A4U format.Fernando Sahmkow2019-10-091-1/+2
* Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5Fernando Sahmkow2019-10-091-0/+10
* Fix clang-formatFearlessTobi2019-09-221-1/+1
* video_core: Implement RGBX16F PixelFormatFearlessTobi2019-09-221-0/+1
* Merge pull request #2742 from ReinUsesLisp/fix-texture-buffersbunnei2019-08-291-0/+4
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| * gl_texture_cache: Do not set texture parameters to buffersReinUsesLisp2019-07-181-0/+3
| * gl_texture_cache: Add missing break in CreateTextureReinUsesLisp2019-07-181-0/+1
* | Merge pull request #2743 from FernandoS27/surpress-assertbunnei2019-07-251-1/+0
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| * | Gl_Texture_Cache: Remove assert on component type in GetFormatTupleFernando Sahmkow2019-07-181-1/+0
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* / Maxwell3D: Implement State Dirty Flags.Fernando Sahmkow2019-07-171-1/+5
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* GPU: Add a microprofile for macro interpreterFernando Sahmkow2019-07-141-1/+2
* Gl_Texture_Cache: Measure Buffer Copy TimesFernando Sahmkow2019-07-141-0/+2
* texture_cache: Address FeedbackFernando Sahmkow2019-07-051-3/+3
* texture_cache: Correct Texture Buffer UploadingFernando Sahmkow2019-07-051-2/+15
* texture_cache: Address feedbackReinUsesLisp2019-06-291-4/+1
* gl_texture_cache: Correct assertsFernando Sahmkow2019-06-261-1/+1
* gl_texture_cache: Corrections and fixesFernando Sahmkow2019-06-251-10/+6
* gl_texture_cache: Explicitly add indirect includeReinUsesLisp2019-06-241-0/+1
* gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.Fernando Sahmkow2019-06-211-1/+1
* gl_texture_cache: Correct Image BlitFernando Sahmkow2019-06-211-1/+1
* texture_cache: Use siblings textures on Rebuild and fix possible error on blittingFernando Sahmkow2019-06-211-1/+1
* texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.Fernando Sahmkow2019-06-211-8/+5
* texture_cache: Optimize GetSurface and use references on functions that don't change a surface.Fernando Sahmkow2019-06-211-3/+3
* texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow2019-06-211-1/+91
* texture_cache uncompress-compress is untopological.Fernando Sahmkow2019-06-211-5/+5
* texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow2019-06-211-30/+24
* texture_cache: General FixesFernando Sahmkow2019-06-211-3/+8
* gl_texture_cache: Make main views be proxy textures instead of a full view.Fernando Sahmkow2019-06-211-10/+18
* Reduce amount of size calculations.Fernando Sahmkow2019-06-211-1/+0
* Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow2019-06-211-1/+69
* surface_view: Add constructor for ViewParamsReinUsesLisp2019-06-211-11/+4
* Correct Mipmaps View method in Texture CacheFernando Sahmkow2019-06-211-21/+23
* Implement Texture Cache V2Fernando Sahmkow2019-06-211-183/+103
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-211-6/+10
* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-211-1/+1
* texture_cache: Move staging buffer into a generic implementationReinUsesLisp2019-06-211-107/+7
* texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp2019-06-211-2/+3
* gl_texture_cache: Minor changesReinUsesLisp2019-06-211-22/+28
* gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp2019-06-211-4/+50
* gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp2019-06-211-6/+21
* gl_texture_cache: Add fast copy pathReinUsesLisp2019-06-211-3/+48
* gl_texture_cache: Initial implementationReinUsesLisp2019-06-211-0/+514