Commit message (Expand) | Author | Age | Files | Lines | |
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* | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 2015-10-22 | 1 | -339/+0 |
* | Initial implementation of fragment shader generation with caching. | Subv | 2015-10-22 | 1 | -3/+5 |
* | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | 2015-05-31 | 1 | -10/+14 |
* | OpenGL renderer | tfarley | 2015-05-23 | 1 | -0/+288 |
* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | 1 | -20/+26 |
* | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 2014-08-28 | 1 | -4/+4 |
* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 1 | -0/+39 |