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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
/
video_core
/
renderer_opengl
/
gl_shader_manager.h
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Author
Age
Files
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*
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
Lioncash
2018-08-03
1
-1
/
+1
*
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
Lioncash
2018-08-02
1
-2
/
+2
*
gl_shader_manager: Replace unimplemented function prototype
Lioncash
2018-07-21
1
-1
/
+0
*
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-06
1
-1
/
+0
*
gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
bunnei
2018-04-18
1
-3
/
+2
*
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
Subv
2018-04-15
1
-0
/
+11
*
shaders: Expose hints about used const buffers.
bunnei
2018-04-15
1
-13
/
+28
*
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
Subv
2018-04-15
1
-4
/
+3
*
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-15
1
-0
/
+3
*
gl_shader_manager: Cleanup and consolidate uniform handling.
bunnei
2018-04-14
1
-22
/
+9
*
renderer_opengl: Add gl_shader_manager class.
bunnei
2018-04-14
1
-0
/
+161