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path: root/src/video_core/renderer_opengl/gl_shader_disk_cache.h (unfollow)
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2019-02-07gl_shader_disk_cache: Use unordered containersReinUsesLisp1-37/+45
2019-02-07gl_shader_disk_cache: Pass core system as argument and guard against games without title idsReinUsesLisp1-1/+12
2019-02-07gl_shader_disk_cache: Guard reads and writes against failureReinUsesLisp1-6/+24
2019-02-07gl_shader_disk_cache: Address miscellaneous feedbackReinUsesLisp1-25/+29
2019-02-07gl_shader_disk_cache: Pass return values returning instead of by parametersReinUsesLisp1-7/+10
2019-02-07gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp1-7/+14
2019-02-07gl_shader_disk_cache: Add transferable cache invalidationReinUsesLisp1-0/+3
2019-02-07gl_shader_disk_cache: Add precompiled loadReinUsesLisp1-0/+6
2019-02-07gl_shader_disk_cache: Add precompiled saveReinUsesLisp1-0/+14
2019-02-07gl_shader_disk_cache: Add transferable loadReinUsesLisp1-0/+4
2019-02-07gl_shader_disk_cache: Add transferable storesReinUsesLisp1-0/+102
2019-02-07gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpersReinUsesLisp1-0/+24
2019-02-07gl_shader_disk_cache: Add file and move BaseBindings declarationReinUsesLisp1-0/+41