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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_buffer_cache.cpp
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Author
Age
Files
Lines
*
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
2023-11-12
1
-3
/
+4
*
buffer_cache_base: Specify buffer type in HostBindings
Morph
2023-06-13
1
-10
/
+9
*
Combine vertex/transform feedback buffer binding into a single call
Kelebek1
2023-06-08
1
-0
/
+18
*
Merge pull request #10476 from ameerj/gl-memory-maps
liamwhite
2023-06-07
1
-7
/
+51
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\
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*
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
1
-7
/
+51
*
|
Move buffer bindings to per-channel state
Kelebek1
2023-05-27
1
-1
/
+1
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/
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-9
/
+6
*
Align index buffe size when vertex_buffer_unified_memory enable
FengChen
2022-09-10
1
-1
/
+1
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
1
-9
/
+5
*
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
1
-1
/
+1
*
Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
2022-03-25
1
-0
/
+18
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
1
-4
/
+9
*
buffer_cache: Minor fixes
ameerj
2021-09-20
1
-2
/
+1
*
Merge pull request #6585 from ameerj/hades
bunnei
2021-07-25
1
-13
/
+71
|
\
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*
gl_buffer_cache: Use unorm internal formats for snorm texture buffer views
ameerj
2021-07-23
1
-1
/
+24
|
*
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-23
1
-12
/
+14
|
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-2
/
+35
*
|
gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
ReinUsesLisp
2021-07-20
1
-1
/
+1
|
/
*
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
2021-07-13
1
-0
/
+6
*
buffer_cache: Heuristically decide to skip cache on uniform buffers
ReinUsesLisp
2021-03-02
1
-1
/
+2
*
renderer_opengl: Remove interop
ReinUsesLisp
2021-02-13
1
-9
/
+2
*
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
2021-02-13
1
-53
/
+33
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-60
/
+197
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-4
/
+3
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-16
/
+16
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-2
/
+3
*
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
ReinUsesLisp
2020-07-18
1
-1
/
+1
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-5
/
+12
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-20
/
+18
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-8
/
+16
*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-13
/
+8
*
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2020-05-21
1
-0
/
+1
*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-4
/
+0
*
OpenGL: Guarantee writes to Buffers.
Fernando Sahmkow
2020-04-22
1
-1
/
+2
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-10
/
+8
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-4
/
+4
*
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-11-02
1
-4
/
+27
*
gl_buffer_cache: Add missing include
ReinUsesLisp
2019-08-30
1
-0
/
+1
*
Buffer_Cache: Implement flushing.
Fernando Sahmkow
2019-08-21
1
-0
/
+4
*
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
1
-19
/
+28
*
gl_buffer_cache: Implement with generic buffer cache
ReinUsesLisp
2019-07-06
1
-162
/
+27
*
gl_buffer_cache: Remove global system getters
ReinUsesLisp
2019-07-06
1
-5
/
+5
*
gl_buffer_cache: Implement flushing
ReinUsesLisp
2019-07-06
1
-1
/
+5
*
gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache
ReinUsesLisp
2019-07-06
1
-6
/
+16
*
gl_buffer_cache: Rework to support internalized buffers
ReinUsesLisp
2019-07-06
1
-46
/
+121
*
gl_buffer_cache: Store in CachedBufferEntry the used buffer handle
ReinUsesLisp
2019-07-06
1
-16
/
+17
*
gl_buffer_cache: Return used buffer from Upload function
ReinUsesLisp
2019-07-06
1
-12
/
+11
*
rasterizer_cache: Protect inherited caches from submission level
Fernando Sahmkow
2019-07-01
1
-0
/
+2
*
gl_buffer_cache: Remove unused ReserveMemory method
ReinUsesLisp
2019-05-30
1
-10
/
+0
*
video_core/texures/texture: Remove unnecessary includes
Lioncash
2019-04-06
1
-0
/
+1
*
video_core/renderer_opengl: Remove unnecessary includes
Lioncash
2019-04-04
1
-1
/
+0
*
video_core: Amend constructor initializer list order where applicable
Lioncash
2019-03-27
1
-2
/
+2
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-2
/
+2
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
1
-5
/
+3
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-9
/
+15
*
video_core: Assert on invalid GPU to CPU address queries
ReinUsesLisp
2019-02-03
1
-1
/
+2
*
gl_stream_buffer: Use DSA for buffer management
ReinUsesLisp
2019-01-06
1
-1
/
+1
*
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-17
1
-1
/
+2
*
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-1
/
+3
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-1
/
+1
*
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-10-04
1
-3
/
+14
*
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-7
/
+8
*
gl_buffer_cache: Make GetHandle() a const member function
Lioncash
2018-09-06
1
-1
/
+1
*
gl_buffer_cache: Remove unnecessary includes
Lioncash
2018-09-06
1
-1
/
+3
*
renderer_opengl: Implement a buffer cache.
Markus Wick
2018-09-05
1
-0
/
+90