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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_buffer_cache.cpp
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Author
Age
Files
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*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-2
/
+3
*
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
ReinUsesLisp
2020-07-18
1
-1
/
+1
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-5
/
+12
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-20
/
+18
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-8
/
+16
*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-13
/
+8
*
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2020-05-21
1
-0
/
+1
*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-4
/
+0
*
OpenGL: Guarantee writes to Buffers.
Fernando Sahmkow
2020-04-22
1
-1
/
+2
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-10
/
+8
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-4
/
+4
*
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
ReinUsesLisp
2019-11-02
1
-4
/
+27
*
gl_buffer_cache: Add missing include
ReinUsesLisp
2019-08-30
1
-0
/
+1
*
Buffer_Cache: Implement flushing.
Fernando Sahmkow
2019-08-21
1
-0
/
+4
*
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
1
-19
/
+28
*
gl_buffer_cache: Implement with generic buffer cache
ReinUsesLisp
2019-07-06
1
-162
/
+27
*
gl_buffer_cache: Remove global system getters
ReinUsesLisp
2019-07-06
1
-5
/
+5
*
gl_buffer_cache: Implement flushing
ReinUsesLisp
2019-07-06
1
-1
/
+5
*
gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache
ReinUsesLisp
2019-07-06
1
-6
/
+16
*
gl_buffer_cache: Rework to support internalized buffers
ReinUsesLisp
2019-07-06
1
-46
/
+121
*
gl_buffer_cache: Store in CachedBufferEntry the used buffer handle
ReinUsesLisp
2019-07-06
1
-16
/
+17
*
gl_buffer_cache: Return used buffer from Upload function
ReinUsesLisp
2019-07-06
1
-12
/
+11
*
rasterizer_cache: Protect inherited caches from submission level
Fernando Sahmkow
2019-07-01
1
-0
/
+2
*
gl_buffer_cache: Remove unused ReserveMemory method
ReinUsesLisp
2019-05-30
1
-10
/
+0
*
video_core/texures/texture: Remove unnecessary includes
Lioncash
2019-04-06
1
-0
/
+1
*
video_core/renderer_opengl: Remove unnecessary includes
Lioncash
2019-04-04
1
-1
/
+0
*
video_core: Amend constructor initializer list order where applicable
Lioncash
2019-03-27
1
-2
/
+2
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-2
/
+2
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
1
-5
/
+3
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-9
/
+15
*
video_core: Assert on invalid GPU to CPU address queries
ReinUsesLisp
2019-02-03
1
-1
/
+2
*
gl_stream_buffer: Use DSA for buffer management
ReinUsesLisp
2019-01-06
1
-1
/
+1
*
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-17
1
-1
/
+2
*
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-1
/
+3
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-1
/
+1
*
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-10-04
1
-3
/
+14
*
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-7
/
+8
*
gl_buffer_cache: Make GetHandle() a const member function
Lioncash
2018-09-06
1
-1
/
+1
*
gl_buffer_cache: Remove unnecessary includes
Lioncash
2018-09-06
1
-1
/
+3
*
renderer_opengl: Implement a buffer cache.
Markus Wick
2018-09-05
1
-0
/
+90