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path: root/src/video_core/gpu_asynch.cpp (follow)
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* video_core: Initialize renderer with a GPUReinUsesLisp2020-08-221-6/+4
* General: Correct rebase, sync gpu and context management.Fernando Sahmkow2020-06-271-1/+8
* OpenGL: Implement Fencing backend.Fernando Sahmkow2020-04-221-0/+4
* CMakeLists: Make -Wreorder a compile-time errorLioncash2020-04-151-2/+3
* GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2020-04-061-3/+3
* Frontend/GPU: Refactor context managementJames Rowe2020-03-251-3/+6
* Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow2019-10-051-0/+4
* gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp2019-08-211-3/+2
* GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardwareFernando Sahmkow2019-07-051-2/+2
* nv_host_ctrl: Make Sync GPU variant always return synced result.Fernando Sahmkow2019-07-051-1/+1
* Gpu: Implement Hardware Interrupt Manager and manage GPU interruptsFernando Sahmkow2019-07-051-0/+7
* video_core/gpu: Create threads separately from initializationLioncash2019-04-121-1/+5
* gpu_thread: Improve synchronization by using CoreTiming.bunnei2019-04-021-1/+1
* gpu: Use host address for caching instead of guest address.bunnei2019-03-151-3/+3
* gpu: Refactor a/synchronous implementations into their own classes.bunnei2019-03-071-0/+37