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path: root/src/video_core/fence_manager.h (follow)
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* renderer_vulkan: add locks to avoid scheduler flushes from CPULiam2023-10-171-1/+4
* Query Cache: address issuesFernando Sahmkow2023-09-231-7/+7
* Query Cachge: Fully rework Vulkan's query cacheFernando Sahmkow2023-09-231-2/+21
* Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPUFernando Sahmkow2023-06-281-1/+1
* Address feedback, add CR notice, etcFernando Sahmkow2023-05-071-1/+6
* GPU: Add Reactive flushingFernando Sahmkow2023-05-071-2/+2
* QueryCache: Fix write invalidation.Fernando Sahmkow2023-04-281-0/+1
* Accuracy Normal: reduce accuracy further for perf improvements in Project LimeFernando Sahmkow2023-04-231-2/+7
* Fence Manager: implement async fence management in a sepparate thread.Fernando Sahmkow2023-04-231-32/+105
* VideoCore: Refactor fencing system.Fernando Sahmkow2022-10-061-57/+39
* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-061-4/+8
* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-061-13/+15
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* general: Reduce core.h includesameerj2022-03-181-2/+0
* Fence Manager: remove reference fencing.Fernando Sahmkow2021-07-091-21/+2
* Fence Manager: Force ordering on WFI.Fernando Sahmkow2021-07-091-0/+6
* Fence Manager: Add fences on Reference Count.Fernando Sahmkow2021-07-091-2/+22
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-131-0/+4
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-2/+15
* video_core: Resolve more variable shadowing scenariosLioncash2020-12-041-4/+4
* video_core: Remove all Core::System references in rendererReinUsesLisp2020-09-061-15/+12
* video_core/fence_manager: Remove unnecessary includesLioncash2020-08-241-5/+0
* fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55Jan Beich2020-05-021-2/+4
* Address Feedback.Fernando Sahmkow2020-04-221-6/+6
* Address Feedback.Fernando Sahmkow2020-04-221-30/+42
* QueryCache: Implement Async Flushes.Fernando Sahmkow2020-04-221-4/+14
* FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow2020-04-221-9/+49
* BufferCache: Refactor async managing.Fernando Sahmkow2020-04-221-3/+3
* FenceManager: Implement async buffer cache flushes on High settingsFernando Sahmkow2020-04-221-4/+11
* FenceManager: Implement should wait.Fernando Sahmkow2020-04-221-2/+6
* GPU: Implement a Fence Manager.Fernando Sahmkow2020-04-221-0/+97