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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
engines
/
engine_upload.cpp
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Author
Age
Files
Lines
*
scratch_buffer: Explicitly defing resize and resize_destructive functions
ameerj
2022-12-20
1
-2
/
+2
*
engines: Remove unnecessary casts
Lioncash
2022-11-29
1
-4
/
+3
*
GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
Fernando Sahmkow
2022-11-24
1
-4
/
+4
*
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
1
-9
/
+37
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-02-01
1
-1
/
+1
*
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-29
1
-2
/
+6
*
Inline2Memory: Flush before writting buffer.
Fernando Sahmkow
2022-01-29
1
-0
/
+1
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-4
/
+4
*
decoders: correct block calculation
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
engine_upload: Addapt to new Texture Cache
Fernando Sahmkow
2019-06-21
1
-2
/
+2
*
video_core/engines/engine_upload: Amend constructor initializer list order
Lioncash
2019-05-14
1
-1
/
+1
*
video_core/engines/engine_upload: Default destructor in the cpp file
Lioncash
2019-05-14
1
-0
/
+2
*
video_core/engines/engine_upload: Remove unnecessary includes
Lioncash
2019-05-14
1
-0
/
+2
*
Refactors and name corrections.
Fernando Sahmkow
2019-05-01
1
-19
/
+20
*
Add Swizzle Parameters to the DMA engine
Fernando Sahmkow
2019-04-23
1
-1
/
+1
*
Corrections and styling
Fernando Sahmkow
2019-04-23
1
-1
/
+4
*
Revamp Kepler Memory to use a subegine to manage uploads
Fernando Sahmkow
2019-04-23
1
-0
/
+44