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path: root/src/video_core/engines/const_buffer_engine_interface.h (follow)
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* shader/texture: Join separate image and sampler pairs offlineReinUsesLisp2020-06-051-0/+1
* engines/const_buffer_engine_interface: Store image format typeReinUsesLisp2020-03-271-4/+10
* const_buffer_engine_interface: Store component typesReinUsesLisp2020-03-091-43/+24
* Shader_IR: Allow constant access of guest driver.Fernando Sahmkow2020-01-241-0/+1
* GPU: Implement guest driver profile and deduce texture handler sizes.Fernando Sahmkow2020-01-241-0/+3
* video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp2019-11-231-9/+1
* Shader_IR: Address Feedback.Fernando Sahmkow2019-10-261-3/+6
* gl_shader_disk_cache: Store and load fast BRXReinUsesLisp2019-10-251-19/+16
* Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide itFernando Sahmkow2019-10-251-1/+94
* VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.Fernando Sahmkow2019-10-251-0/+26