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* MacroHLE: Reduce massive calculations on sizing estimation.Fernando Sahmkow2023-01-011-0/+1
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* tests: Add ScratchBuffer testsameerj2022-12-201-0/+1
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* CMake: Use precompiled headersameerj2022-11-301-0/+5
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* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* yuzu: Add ui files for multiplayer roomsFearlessTobi2022-07-251-1/+1
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* cmake: make tests optionalAlexandre Bouvier2022-01-121-1/+1
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* [input_common] Add completion test for CalibrationConfigurationJobvperus2021-11-291-1/+2
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* common: Add unique functionReinUsesLisp2021-07-091-0/+1
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* tests: Add tests for host memoryReinUsesLisp2021-06-111-0/+1
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* [network] Error handling reformcomex2021-02-281-0/+1
| | | | | | | | | | | | | | | | | | | | | `network.cpp` has several error paths which either: - report "Unhandled host socket error=n" and return `SUCCESS`, or - switch on a few possible errors, log them, and translate them to Errno; the same switch statement is copied and pasted in multiple places in the code Convert these paths to use a helper function `GetAndLogLastError`, which is roughly the equivalent of one of the switch statements, but: - handling more cases (both ones that were already in `Errno`, and a few more I added), and - using OS functions to convert the error to a string when logging, so it'll describe the error even if it's not one of the ones in the switch statement. - To handle this, refactor the logic in `GetLastErrorMsg` to expose a new function `NativeErrorToString` which takes the error number explicitly as an argument. And improve the Windows version a bit. Also, add a test which exercises two random error paths.
* tests: Add tests for CityHashReinUsesLisp2021-02-181-0/+1
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* Merge pull request #5262 from ReinUsesLisp/buffer-baseRodrigo Locatti2021-01-161-0/+1
|\ | | | | buffer_cache/buffer_base: Add a range tracking buffer container and tests
| * tests: Add unit tests for the GPU range tracking buffer containerReinUsesLisp2021-01-131-0/+1
| | | | | | | | | | | | | | | | | | Due to how error prone the container design is, this commit adds unit tests for it. Some tests taken from here are based on bugs from using this buffer container in games, so if we ever break it in the future in a way that might harm games, the tests should fail.
* | common/bit_util: Replace CLZ/CTZ operations with standardized onesLioncash2021-01-151-1/+0
|/ | | | Makes for less code that we need to maintain.
* memory: Remove MemoryHookMerryMage2021-01-011-2/+0
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* hle: kernel: Separate KScheduler from GlobalSchedulerContext class.bunnei2020-12-061-1/+0
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* General: Recover Prometheus project from harddrive failure Fernando Sahmkow2020-06-271-1/+0
| | | | | | | This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
* Tests: Add base tests to host timingFernando Sahmkow2020-06-181-0/+1
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* Tests: Add tests for fibers and refactor/fix Fiber classFernando Sahmkow2020-06-181-0/+1
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* Add MultiLevelQueue TestsFernando Sahmkow2019-03-271-0/+1
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* Implement intrinsics CountTrailingZeroes and test it.Fernando Sahmkow2019-03-271-0/+1
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* common/bitfield: make it endianness-awareWeiyi Wang2019-02-061-0/+1
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* Tests: Remove glad test OS X work-aroundYuri Kunde Schlesner2018-09-151-2/+0
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* common: Implement a ring bufferMerryMage2018-09-081-0/+1
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* core/memory: Get rid of 3DS leftoversLioncash2018-08-031-1/+0
| | | | Removes leftover code from citra that isn't needed.
* Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman2018-07-191-1/+0
| | | | | | | | | | * Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
* CMakeLists: Derive the source directory grouping from targets themselvesLioncash2018-01-181-15/+11
| | | | | Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
* CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)B3n302018-01-091-0/+1
| | | | * CoreTiming: New CoreTiming; Add Test for CoreTiming
* arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei2018-01-031-1/+0
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* hle: Initial implementation of NX service framework and IPC.bunnei2017-10-151-1/+0
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* Tests: Added Memory::IsValidVirtualAddress tests.Subv2017-09-271-0/+1
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* tests: Add tests for vaddMerryMage2017-07-231-0/+1
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* tests: Arm testing frameworkMerryMage2017-07-231-0/+2
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* Kernel/IPC: Add tests for HLERequestContext buffer translationYuri Kunde Schlesner2017-06-191-2/+3
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* CMake: Create an INTERFACE target for CatchYuri Kunde Schlesner2017-05-281-4/+2
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* CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner2017-05-281-2/+3
| | | | | | | | | | Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary.
* Common: add ParamPackagewwylele2017-03-011-0/+1
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* tests: add missing libcore dependency after 75ee2f8c6702Jan Beich2016-12-071-1/+1
| | | | | | | | | $ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake) [...] [ 85%] Linking CXX executable tests ../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))': src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create' c++: error: linker command failed with exit code 1 (use -v to see invocation)
* tests: add a work-around for macOS linking errorwwylele2016-11-191-0/+1
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* FileSys: add PathParserwwylele2016-11-191-0/+1
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* Tests: Run tests on CIMerryMage2016-05-191-0/+2
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* tests: Infrastructure for unit testsMerryMage2016-05-191-0/+14