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path: root/src/shader_recompiler/program_header.h (follow)
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* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-231-41/+21
* shader_environment: Add shader_local_memory_crs_size to local memory sizeameerj2021-07-231-2/+2
* shader: Implement indexed Position and ClipDistancesFernandoS272021-07-231-3/+42
* shader: Implement indexed attributesFernandoS272021-07-231-13/+70
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-0/+143