Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | rescaling_pass: Fix and simplify shuffle/fragcoord pass | ameerj | 2021-11-16 | 1 | -26/+20 |
* | Shader: Don't rescale FragCoord if used by Shuffle | Fernando Sahmkow | 2021-11-16 | 1 | -1/+52 |
* | RescalingPass: Agregate pixels on texelFetch while on Fragment Shader | Fernando Sahmkow | 2021-11-16 | 1 | -3/+97 |
* | shader: Fix TextureSize check on rescaling. | Fernando Sahmkow | 2021-11-16 | 1 | -27/+21 |
* | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 2021-11-16 | 1 | -2/+1 |
* | shader: Properly blacklist and scale image loads | ReinUsesLisp | 2021-11-16 | 1 | -3/+19 |
* | shader/rescaling_pass: Patch more instructions | ReinUsesLisp | 2021-11-16 | 1 | -4/+101 |
* | shader: Fix rescaling pass | ReinUsesLisp | 2021-11-16 | 1 | -1/+1 |
* | shader: Fix resolution scaling pass | ReinUsesLisp | 2021-11-16 | 1 | -34/+26 |
* | ShaderDecompiler: Add initial support for rescaling. | Fernando Sahmkow | 2021-11-16 | 1 | -0/+72 |