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path: root/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp (follow)
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* shader: Better constant foldingReinUsesLisp2021-07-231-12/+47
* shader: Make typed IRReinUsesLisp2021-07-231-0/+20
* shader: Constant propagation and global memory to storage bufferReinUsesLisp2021-07-231-0/+146