Commit message (Expand) | Author | Age | Files | Lines | |
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* | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp | 2021-07-23 | 1 | -7/+13 |
* | shader: Manually convert from array<u32> to bitset instead of using bit_cast | ReinUsesLisp | 2021-07-23 | 1 | -2/+3 |
* | shader: Use std::bit_cast instead of Common::BitCast for passthrough | ReinUsesLisp | 2021-07-23 | 1 | -2/+3 |
* | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | 2021-07-23 | 1 | -8/+10 |
* | shader: Only verify shader when graphics debugging is enabled | ReinUsesLisp | 2021-07-23 | 1 | -2/+7 |
* | shader: Emulate 64-bit integers when not supported | ReinUsesLisp | 2021-07-23 | 1 | -0/+3 |
* | shader: Simplify MergeDualVertexPrograms | ReinUsesLisp | 2021-07-23 | 1 | -6/+4 |
* | shader: Properly manage attributes not written from previous stages | ReinUsesLisp | 2021-07-23 | 1 | -1/+3 |
* | shader: Add support for native 16-bit floats | ReinUsesLisp | 2021-07-23 | 1 | -3/+5 |
* | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp | 2021-07-23 | 1 | -0/+203 |