Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader: Add support for "negative" and unaligned offsets | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
| | | | | | | | | | "Negative" offsets don't exist. They are shown as such due to a bug in nvdisasm. Unaligned offsets have been proved to read the aligned offset. For example, when reading an U32, if the offset is 6, the offset read will be 4. | ||||
* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -4/+4 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Implement FSWZADD | ameerj | 2021-07-23 | 1 | -0/+4 |
| | |||||
* | shader: Fix F2I | FernandoS27 | 2021-07-23 | 1 | -0/+17 |
| | |||||
* | shader: Implement DMUL and DFMA | ameerj | 2021-07-23 | 1 | -0/+8 |
| | | | | Also add a missing const on DADD | ||||
* | shader: Add FP64 register load/store helpers | ameerj | 2021-07-23 | 1 | -7/+20 |
| | |||||
* | shader: Implement I2F | ReinUsesLisp | 2021-07-23 | 1 | -0/+21 |
| | |||||
* | shader: Implement DADD | ameerj | 2021-07-23 | 1 | -2/+50 |
| | |||||
* | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-23 | 1 | -4/+12 |
| | |||||
* | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-23 | 1 | -2/+10 |
| | |||||
* | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 2021-07-23 | 1 | -6/+9 |
| | |||||
* | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 2021-07-23 | 1 | -3/+14 |
| | |||||
* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
| | |||||
* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 1 | -0/+20 |
| | |||||
* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 1 | -1/+25 |
| | |||||
* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 1 | -0/+79 |