index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
frontend
/
ir
/
value.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
dead_code_elimination_pass: Remove unreachable Phi arguments
ameerj
2022-03-23
1
-0
/
+4
*
shader: Add copy constructor to instructions
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
2021-10-31
1
-0
/
+3
*
Merge pull request #6722 from ReinUsesLisp/xmad-opts
bunnei
2021-07-30
1
-0
/
+8
|
\
|
*
shader: Add TryInstRecursive utility to values
ReinUsesLisp
2021-07-26
1
-0
/
+8
*
|
shader_recompiler: Remove unnecessary [[nodiscard]] instances
Lioncash
2021-07-26
1
-2
/
+2
|
/
*
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
2021-07-23
1
-13
/
+0
*
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
2021-07-23
1
-0
/
+13
*
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
2021-07-23
1
-0
/
+4
*
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-23
1
-9
/
+0
*
glasm: Implement basic GLASM instructions
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
glasm: Add GLASM backend infrastructure
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
shader: Inline common Value getters
ReinUsesLisp
2021-07-23
1
-2
/
+102
*
shader: Use memset to reset instruction arguments
ReinUsesLisp
2021-07-23
1
-3
/
+4
*
shader: Inline common Value functions into the header
ReinUsesLisp
2021-07-23
1
-0
/
+23
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-23
1
-1
/
+150
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-23
1
-0
/
+4
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-23
1
-1
/
+1
*
shader: Refactor PTP and other minor changes
ReinUsesLisp
2021-07-23
1
-1
/
+0
*
shader: Implement TLD4.PTP
FernandoS27
2021-07-23
1
-0
/
+1
*
shader: Implement DADD
ameerj
2021-07-23
1
-0
/
+1
*
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-23
1
-0
/
+1
*
shader: Fix control flow
ReinUsesLisp
2021-07-23
1
-0
/
+1
*
shader: Add utility to resolve identities on a value
ReinUsesLisp
2021-07-23
1
-0
/
+1
*
shader: Make typed IR
ReinUsesLisp
2021-07-23
1
-0
/
+10
*
shader: Constant propagation and global memory to storage buffer
ReinUsesLisp
2021-07-23
1
-1
/
+0
*
shader: SSA and dominance
ReinUsesLisp
2021-07-23
1
-0
/
+3
*
shader: Initial recompiler work
ReinUsesLisp
2021-07-23
1
-0
/
+98