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path: root/src/shader_recompiler/backend/spirv (follow)
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* shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp2021-07-234-79/+98
* shader: Add denorm flush supportReinUsesLisp2021-07-233-9/+64
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-2312-210/+255
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-2313-467/+461
* spirv: Implement EmitIdentityReinUsesLisp2021-07-232-3/+3
* spirv: Initial bindings supportReinUsesLisp2021-07-2312-218/+408
* shader: Add support for forward declarationsReinUsesLisp2021-07-232-52/+49
* shader: Support SSA loops on IRReinUsesLisp2021-07-233-15/+15
* shader: Misc fixesReinUsesLisp2021-07-232-0/+11
* shader: Initial implementation of an ASTReinUsesLisp2021-07-235-41/+67
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-2312-3/+1359
* shader: Add pools and rename filesReinUsesLisp2021-07-231-0/+21