Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Ignore global memory ops on devices lacking int64 support | ameerj | 2021-07-23 | 1 | -6/+30 |
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* | spirv: Handle small storage buffer loads on devices with no support | ReinUsesLisp | 2021-07-23 | 1 | -4/+4 |
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* | Move SPIR-V emission functions to their own header | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | spirv: Add SSBO read fallbacks when no aliasing is available | ReinUsesLisp | 2021-07-23 | 1 | -37/+99 |
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* | shader: Add NVN storage buffer fallbacks | ReinUsesLisp | 2021-07-23 | 1 | -12/+12 |
| | | | | | | | When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime. | ||||
* | spirv: Replace Constant/ConstantComposite with Const helper | ameerj | 2021-07-23 | 1 | -2/+2 |
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* | spirv: Rework storage buffers and shader memory | ReinUsesLisp | 2021-07-23 | 1 | -71/+64 |
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* | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 2021-07-23 | 1 | -13/+33 |
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* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -2/+16 |
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* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 1 | -6/+16 |
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* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 1 | -28/+28 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -5/+31 |
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* | spirv: Initial SPIR-V support | ReinUsesLisp | 2021-07-23 | 1 | -0/+125 |