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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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shader_recompiler
/
backend
/
spirv
/
emit_spirv_integer.cpp
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Author
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2023-02-14
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
arades79
1
-1
/
+1
2023-02-14
add static lifetime to constexpr values to force compile time evaluation where possible
arades79
1
-1
/
+1
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
1
-1
/
+0
2021-12-06
emit_spirv: Reduce emit_spirv.h include overhead
ameerj
1
-0
/
+1
2021-11-16
shader: Add integer division opcodes
ReinUsesLisp
1
-0
/
+8
2021-07-23
shader: Remove IAbs64
ReinUsesLisp
1
-4
/
+0
2021-07-23
Move SPIR-V emission functions to their own header
ReinUsesLisp
1
-0
/
+1
2021-07-23
spirv: Add integer clamping workarounds
ReinUsesLisp
1
-4
/
+34
2021-07-23
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
1
-4
/
+4
2021-07-23
spirv: Replace Constant/ConstantComposite with Const helper
ameerj
1
-1
/
+1
2021-07-23
shader: Implement LOP CC
ReinUsesLisp
1
-6
/
+15
2021-07-23
shader: Implement I2I CC
ameerj
1
-18
/
+38
2021-07-23
shader: Implement I2I SAT
ameerj
1
-0
/
+8
2021-07-23
shader: Implement I2F
ReinUsesLisp
1
-0
/
+4
2021-07-23
shader: Implement R2P
ameerj
1
-2
/
+7
2021-07-23
shader: Implement SHF
ameerj
1
-6
/
+14
2021-07-23
shader: Implement LEA
ameerj
1
-0
/
+8
2021-07-23
shader: Implement FLO
ameerj
1
-2
/
+10
2021-07-23
shader: Implement IMNMX
ameerj
1
-0
/
+16
2021-07-23
shader: Implement POPC
ameerj
1
-0
/
+8
2021-07-23
shader: Implement SHR
ameerj
1
-4
/
+8
2021-07-23
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
ReinUsesLisp
1
-4
/
+4
2021-07-23
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
ReinUsesLisp
1
-4
/
+4
2021-07-23
shader: Rename, implement FADD.SAT and P2R (imm)
ReinUsesLisp
1
-23
/
+52
2021-07-23
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
1
-16
/
+0
2021-07-23
shader: Primitive Vulkan integration
ReinUsesLisp
1
-30
/
+30
2021-07-23
spirv: Initial bindings support
ReinUsesLisp
1
-8
/
+8
2021-07-23
shader: Support SSA loops on IR
ReinUsesLisp
1
-4
/
+4
2021-07-23
spirv: Initial SPIR-V support
ReinUsesLisp
1
-0
/
+132