summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp2021-07-231-30/+162
* spirv: Fixes and Intel specific workaroundsReinUsesLisp2021-07-231-3/+10
* shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp2021-07-231-34/+24
* shader: Add denorm flush supportReinUsesLisp2021-07-231-3/+3
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-24/+24
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-46/+46
* spirv: Initial bindings supportReinUsesLisp2021-07-231-9/+9
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-0/+220