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path: root/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesameerj2022-03-201-1/+0
* emit_spirv: Reduce emit_spirv.h include overheadameerj2021-12-061-0/+1
* spirv/convert: Catch more signed operations oversightsameerj2021-07-231-5/+5
* spirv/convert: Catch more broken signed operations on Nvidia OpenGLReinUsesLisp2021-07-231-0/+6
* Move SPIR-V emission functions to their own headerReinUsesLisp2021-07-231-0/+1
* spirv: Implement int8 and int16 conversion fallbacksReinUsesLisp2021-07-231-19/+80
* shader: Implement I2FReinUsesLisp2021-07-231-0/+48
* shader: Initial support for textures and TEXReinUsesLisp2021-07-231-0/+48
* shader: Implement HADD2ReinUsesLisp2021-07-231-0/+16
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-0/+89