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path: root/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp (follow)
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* emit_spirv: Reduce emit_spirv.h include overheadameerj2021-12-061-0/+1
* Move SPIR-V emission functions to their own headerReinUsesLisp2021-07-231-0/+1
* shader: Implement LEAameerj2021-07-231-2/+2
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-10/+18
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-12/+12
* spirv: Initial bindings supportReinUsesLisp2021-07-231-2/+2
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-0/+57