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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
shader_recompiler
/
backend
/
spirv
/
emit_context.h
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Commit message (
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Author
Age
Files
Lines
*
shader: Address Feedback
FernandoS27
2021-07-23
1
-2
/
+0
*
shader: Implement ViewportIndex
FernandoS27
2021-07-23
1
-0
/
+3
*
spirv: Remove unnecesary variable for clip distances
ReinUsesLisp
2021-07-23
1
-2
/
+0
*
shader: Implement ClipDistance
FernandoS27
2021-07-23
1
-0
/
+3
*
shader,spirv: Implement ImageQueryLod.
FernandoS27
2021-07-23
1
-0
/
+1
*
shader: Add PointCoord attribute
FernandoS27
2021-07-23
1
-0
/
+2
*
shader: Add PointSize attribute
ameerj
2021-07-23
1
-0
/
+1
*
shader: Implement FSWZADD
ameerj
2021-07-23
1
-0
/
+2
*
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-23
1
-0
/
+21
*
shader: Implement front face
ReinUsesLisp
2021-07-23
1
-0
/
+1
*
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
2021-07-23
1
-1
/
+2
*
shader: Refactor PTP and other minor changes
ReinUsesLisp
2021-07-23
1
-1
/
+0
*
shader: Implement TLD4.PTP
FernandoS27
2021-07-23
1
-0
/
+1
*
shader: Implement NDC [-1, 1], attribute types and default varying initialization
ReinUsesLisp
2021-07-23
1
-3
/
+7
*
shader: Implement VOTE
ameerj
2021-07-23
1
-1
/
+2
*
spirv: Implement VertexId and InstanceId, refactor code
ReinUsesLisp
2021-07-23
1
-2
/
+12
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-23
1
-2
/
+16
*
shader: Partial implementation of LDC
ReinUsesLisp
2021-07-23
1
-3
/
+19
*
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-23
1
-0
/
+7
*
spirv: Fixes and Intel specific workarounds
ReinUsesLisp
2021-07-23
1
-1
/
+4
*
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
2021-07-23
1
-2
/
+4
*
spirv: Initial bindings support
ReinUsesLisp
2021-07-23
1
-0
/
+67