Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Cleanup and address feedback | ameerj | 2021-07-23 | 1 | -1/+1 |
* | glsl: Implement tessellation shaders | ameerj | 2021-07-23 | 1 | -1/+1 |
* | glsl: Use NotImplemented macro with function name output | ameerj | 2021-07-23 | 1 | -25/+25 |
* | glsl: Implement precise fp variable allocation | ameerj | 2021-07-23 | 1 | -6/+35 |
* | shader_recompiler: GCC fixes | lat9nq | 2021-07-23 | 1 | -0/+1 |
* | glsl: remove unused headers | ameerj | 2021-07-23 | 1 | -2/+0 |
* | glsl: Implement derivatives and YDirection | ameerj | 2021-07-23 | 1 | -3/+3 |
* | glsl: Fix non-immediate buffer access | ameerj | 2021-07-23 | 1 | -1/+1 |
* | glsl: Fix floating point compare ops | ameerj | 2021-07-23 | 1 | -28/+28 |
* | glsl: Implement FCMP | ameerj | 2021-07-23 | 1 | -219/+161 |
* | glsl: Add a more robust fp formatter | ameerj | 2021-07-23 | 1 | -2/+2 |
* | glsl: More FP fixes | ameerj | 2021-07-23 | 1 | -4/+6 |
* | glsl: FP function fixes | ameerj | 2021-07-23 | 1 | -4/+4 |
* | glsl: More FP instructions/fixes | ameerj | 2021-07-23 | 1 | -5/+5 |
* | glsl: Add many FP32/64 instructions | ameerj | 2021-07-23 | 1 | -0/+487 |
* | glsl: Initial backend | ameerj | 2021-07-23 | 1 | -0/+0 |