Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Fix atomic SSBO offsets | ameerj | 2021-07-23 | 1 | -63/+70 |
* | glsl: SHFL fix and prefer shift operations over divide in glsl shader | ameerj | 2021-07-23 | 1 | -11/+11 |
* | glsl: Fix ssbo indexing and name shadowing between shader stages | ameerj | 2021-07-23 | 1 | -44/+62 |
* | glsl: Rework var alloc to not assign unused results | ameerj | 2021-07-23 | 1 | -5/+4 |
* | glsl: Rework variable allocator to allow for variable reuse | ameerj | 2021-07-23 | 1 | -6/+5 |
* | glsl: Fix ATOM and implement ATOMS | ameerj | 2021-07-23 | 1 | -40/+116 |
* | shader_recompiler: GCC fixes | lat9nq | 2021-07-23 | 1 | -0/+1 |
* | glsl: remove unused headers | ameerj | 2021-07-23 | 1 | -2/+0 |
* | glsl: Simply FP storage atomics | ameerj | 2021-07-23 | 1 | -34/+14 |
* | glsl: F16x2 storage atomics | ameerj | 2021-07-23 | 1 | -51/+34 |
* | glsl: Revert ssbo aliasing. Storage Atomics impl | ameerj | 2021-07-23 | 1 | -40/+101 |
* | glsl: Wip storage atomic ops | ameerj | 2021-07-23 | 1 | -0/+301 |
* | glsl: Initial backend | ameerj | 2021-07-23 | 1 | -0/+0 |