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path: root/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* shader_recompiler: Adjust emit_context includesameerj2021-12-061-1/+1
* shader: Add integer division opcodesReinUsesLisp2021-11-161-0/+8
* opengl: Implement LOP.CCameerj2021-07-231-3/+27
* shader: Remove IAbs64ReinUsesLisp2021-07-231-4/+0
* glasm: Fix INeg32 on negative immediatesReinUsesLisp2021-07-231-1/+5
* glasm: Catch more register leaksReinUsesLisp2021-07-231-18/+40
* glasm: Implement int64 add and subtractReinUsesLisp2021-07-231-6/+4
* glasm: Implement 64-bit shiftsReinUsesLisp2021-07-231-9/+9
* glasm: Implement IADD.CCameerj2021-07-231-1/+26
* glasm: Implement BFE.CCReinUsesLisp2021-07-231-0/+8
* glasm: Write result to scalar on integer comparison instructionsReinUsesLisp2021-07-231-10/+10
* glasm: Rework control flow introducing a syntax listReinUsesLisp2021-07-231-3/+6
* glasm: Review all GLASM insts to be aware of register aliasingReinUsesLisp2021-07-231-12/+30
* glasm: Implement IAbs64 and INeg64 on GLASMReinUsesLisp2021-07-231-4/+4
* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-231-4/+6
* glasm: Remove unnecesary new white space on Clamp GLASMReinUsesLisp2021-07-231-4/+4
* emit_glasm: Implement more integer alu opsameerj2021-07-231-36/+30
* glasm: Reimplement bitwise ops and BFI/BFEameerj2021-07-231-46/+36
* glasm: Make GLASM aware of typesReinUsesLisp2021-07-231-123/+93
* glasm: Use CMP.S for Select32ameerj2021-07-231-2/+2
* glasm: Implement more logical opsameerj2021-07-231-4/+4
* glasm: Implement BFI, BFEameerj2021-07-231-67/+79
* glasm: Implement basic GLASM instructionsReinUsesLisp2021-07-231-0/+228
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+0