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path: root/src/shader_recompiler/backend/glasm/emit_glasm.h (follow)
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* shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp2021-11-161-0/+2
* shader: Split profile and runtime info headersReinUsesLisp2021-07-231-0/+1
* glasm: Use storage buffers instead of global memory when possibleReinUsesLisp2021-07-231-2/+3
* shader: Split profile and runtime information in separate structsReinUsesLisp2021-07-231-3/+3
* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+23