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path: root/src/shader_recompiler/backend/glasm/emit_glasm.h (unfollow)
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2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp1-0/+2
2021-07-23shader: Split profile and runtime info headersReinUsesLisp1-0/+1
2021-07-23glasm: Use storage buffers instead of global memory when possibleReinUsesLisp1-2/+3
2021-07-23shader: Split profile and runtime information in separate structsReinUsesLisp1-3/+3
2021-07-23glasm: Add GLASM backend infrastructureReinUsesLisp1-0/+23