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path: root/src/shader_recompiler/backend/glasm/emit_context.h (follow)
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* shader_recompiler: Rename backend emit_context filesameerj2021-12-051-80/+0
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* shader_recompiler, video_core: Resolve clang errorslat9nq2021-07-231-1/+1
| | | | | | | | | | Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors
* shader: GCC fmt 8.0.0 fixeslat9nq2021-07-231-3/+5
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* shader: Move loop safety tests to code emissionReinUsesLisp2021-07-231-0/+1
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* glasm: Implement Y directionReinUsesLisp2021-07-231-0/+2
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* glasm: Implement indirect attribute loadsReinUsesLisp2021-07-231-0/+1
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* shader: Split profile and runtime information in separate structsReinUsesLisp2021-07-231-2/+4
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* glasm: Properly declare attributes on geometry programsReinUsesLisp2021-07-231-0/+1
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* glasm: Implement ImageReadReinUsesLisp2021-07-231-0/+2
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* glasm: Implement stores to gl_ViewportIndexReinUsesLisp2021-07-231-2/+6
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* glasm: Implement ImageFetchReinUsesLisp2021-07-231-0/+1
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* glasm: Support textures used in more than one stageReinUsesLisp2021-07-231-1/+13
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* glasm: Implement shuffle and vote instructions on GLASMReinUsesLisp2021-07-231-0/+2
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* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-231-0/+7
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* glasm: Make GLASM aware of typesReinUsesLisp2021-07-231-4/+4
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* glasm: Implement basic GLASM instructionsReinUsesLisp2021-07-231-2/+3
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* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-231-3/+24
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* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+21