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* Added missing parts in libnetwork (#2838)B3n302017-08-191-21/+63
| | | | | * Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
* Network: Moved NintendoOUI initalization to RoomMember constructorB3n302017-07-261-2/+3
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* Network: Changed timeout for receiving packets to 100msB3n302017-07-161-13/+13
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* Network: Propagate Room closing to connected membersB3n302017-07-161-0/+21
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* Network: Made send async in RoomMemberB3n302017-07-161-4/+31
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* Network: Send the game titleB3n302017-07-161-25/+69
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* Network: Enable sending and receiving chat messagesB3n302017-07-161-0/+38
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* Network: Handle the disconnect of a clientB3n302017-07-161-1/+18
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* Network: Enable to send WifiPacketsB3n302017-07-161-1/+18
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* Network: Handle join request in RoomB3n302017-07-161-1/+199
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* Network: Threads for Room and RoomMemberB3n302017-07-161-3/+35
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* Implement basic virtual Room support based on enet (#2803)B3n302017-07-071-0/+60
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes