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authorB3n30 <benediktthomas@gmail.com>2017-07-09 15:06:02 +0200
committerB3n30 <benediktthomas@gmail.com>2017-07-16 21:29:57 +0200
commit859be35d54fda177a237e0c24bc1eaca76f1936d (patch)
tree87d277c722f269a1b8ca2186ec1e3ddbe8e4397a /src/network/room.cpp
parentNetwork: Enable sending and receiving chat messages (diff)
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Diffstat (limited to 'src/network/room.cpp')
-rw-r--r--src/network/room.cpp94
1 files changed, 69 insertions, 25 deletions
diff --git a/src/network/room.cpp b/src/network/room.cpp
index 0fdb5e68f..9af5b4ea0 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -85,8 +85,8 @@ public:
* The packet has the structure:
* <MessageID>ID_ROOM_INFORMATION
* <String> room_name
- * <uint32_t> member_slots: The max number of clients allowed in this room
- * <uint32_t> num_members: the number of currently joined clients
+ * <u32> member_slots: The max number of clients allowed in this room
+ * <u32> num_members: the number of currently joined clients
* This is followed by the following three values for each member:
* <String> nickname of that member
* <MacAddress> mac_address of that member
@@ -113,6 +113,12 @@ public:
void HandleChatPacket(const ENetEvent* event);
/**
+ * Extracts the game name from a received ENet packet and broadcasts it.
+ * @param event The ENet event that was received.
+ */
+ void HandleGameNamePacket(const ENetEvent* event);
+
+ /**
* Removes the client from the members list if it was in it and announces the change
* to all other clients.
*/
@@ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() {
case IdJoinRequest:
HandleJoinRequest(&event);
break;
- // TODO(B3N30): Handle the other message types
+ case IdSetGameName:
+ HandleGameNamePacket(&event);
+ break;
case IdWifiPacket:
HandleWifiPacket(&event);
break;
@@ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
member.nickname = nickname;
member.peer = event->peer;
- members.push_back(member);
+ members.push_back(std::move(member));
// Notify everyone that the room information has changed.
BroadcastRoomInformation();
@@ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
// A nickname is valid if it is not already taken by anybody else in the room.
// TODO(B3N30): Check for empty names, spaces, etc.
- for (const Member& member : members) {
- if (member.nickname == nickname) {
- return false;
- }
- }
- return true;
+ return std::all_of(members.begin(), members.end(),
+ [&nickname](const auto& member) { return member.nickname != nickname; });
}
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
// A MAC address is valid if it is not already taken by anybody else in the room.
- for (const Member& member : members) {
- if (member.mac_address == address) {
- return false;
- }
- }
- return true;
+ return std::all_of(members.begin(), members.end(),
+ [&address](const auto& member) { return member.mac_address != address; });
}
void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
@@ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
packet << room_information.name;
packet << room_information.member_slots;
- packet << static_cast<uint32_t>(members.size());
+ packet << static_cast<u32>(members.size());
for (const auto& member : members) {
packet << member.nickname;
packet << member.mac_address;
@@ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() {
}
MacAddress Room::RoomImpl::GenerateMacAddress() {
- MacAddress result_mac = NintendoOUI;
+ MacAddress result_mac =
+ NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
do {
- for (int i = 3; i < result_mac.size(); ++i) {
+ for (size_t i = 3; i < result_mac.size(); ++i) {
result_mac[i] = dis(random_gen);
}
} while (!IsValidMacAddress(result_mac));
@@ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() {
}
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
- for (auto it = members.begin(); it != members.end(); ++it) {
- if (it->peer != event->peer)
- enet_peer_send(it->peer, 0, event->packet);
+ Packet in_packet;
+ in_packet.Append(event->packet->data, event->packet->dataLength);
+ in_packet.IgnoreBytes(sizeof(MessageID));
+ in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
+ in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
+ in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
+ MacAddress destination_address;
+ in_packet >> destination_address;
+
+ Packet out_packet;
+ out_packet.Append(event->packet->data, event->packet->dataLength);
+ ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
+ ENET_PACKET_FLAG_RELIABLE);
+
+ if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
+ for (const auto& member : members) {
+ if (member.peer != event->peer)
+ enet_peer_send(member.peer, 0, event->packet);
+ }
+ } else { // Send the data only to the destination client
+ auto member = std::find_if(members.begin(), members.end(),
+ [destination_address](const Member& member) -> bool {
+ return member.mac_address == destination_address;
+ });
+ if (member != members.end()) {
+ enet_peer_send(member->peer, 0, enet_packet);
+ }
}
enet_host_flush(server);
}
@@ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
in_packet.IgnoreBytes(sizeof(MessageID));
std::string message;
in_packet >> message;
- auto CompareNetworkAddress = [&](const Member member) -> bool {
+ auto CompareNetworkAddress = [event](const Member member) -> bool {
return member.peer == event->peer;
};
const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
@@ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
enet_host_flush(server);
}
+void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
+ Packet in_packet;
+ in_packet.Append(event->packet->data, event->packet->dataLength);
+
+ in_packet.IgnoreBytes(sizeof(MessageID));
+ std::string game_name;
+ in_packet >> game_name;
+ auto member =
+ std::find_if(members.begin(), members.end(),
+ [event](const Member& member) -> bool { return member.peer == event->peer; });
+ if (member != members.end()) {
+ member->game_name = game_name;
+ BroadcastRoomInformation();
+ }
+}
+
void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
// Remove the client from the members list.
members.erase(std::remove_if(members.begin(), members.end(),
- [&](const Member& member) { return member.peer == client; }),
+ [client](const Member& member) { return member.peer == client; }),
members.end());
// Announce the change to all clients.
+ enet_peer_disconnect(client, 0);
BroadcastRoomInformation();
}
@@ -327,7 +369,6 @@ Room::~Room() = default;
void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) {
ENetAddress address;
address.host = ENET_HOST_ANY;
- enet_address_set_host(&address, server_address.c_str());
address.port = server_port;
room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0);
@@ -357,6 +398,9 @@ void Room::Destroy() {
}
room_impl->room_information = {};
room_impl->server = nullptr;
+ room_impl->members.clear();
+ room_impl->room_information.member_slots = 0;
+ room_impl->room_information.name.clear();
}
} // namespace Network