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path: root/src/input_common/drivers/sdl_driver.cpp (follow)
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* input_common: reset sdl motion if data is invalidgerman772023-01-181-19/+35
* input_common: Filter SDL GUIDNarr the Reg2022-12-121-0/+2
* input_common: Pump sdl events from main threadgerman772022-11-271-9/+6
* Merge pull request #9107 from german77/gidoly_rulesliamwhite2022-10-251-8/+56
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| * input_common: cache vibration testsgerman772022-10-211-8/+56
* | general: Enforce C4800 everywhere except in video_coreMorph2022-10-221-2/+2
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* common: remove "yuzu:" prefix from thread namesLiam2022-10-041-2/+2
* input_common: sdl: Always check for motion on reconnectNarr the Reg2022-09-041-4/+7
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
* input_common: sdl: lower vibration frequency and use it's own unique threadgerman772022-06-291-1/+9
* input_common: Replace usage of string guid to common uuidNarr the Reg2022-06-071-26/+30
* input_common: Make vibration request asyncNarr the Reg2022-05-231-2/+21
* Merge pull request #7978 from german77/sidewaybunnei2022-04-221-0/+33
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| * input_common: Map sticks correctly when mapped sidewaysNarr the Reg2022-03-221-0/+33
* | input_common: Replace lock_guard with scoped_lockMerry2022-04-071-6/+6
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* Merge pull request #7859 from german77/battery_againbunnei2022-02-241-7/+10
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| * input_common: Remove battery duplicated struct and update every button pressgerman772022-02-071-7/+10
* | Merge pull request #7852 from Morph1984/new-uuidbunnei2022-02-111-2/+2
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| * | general: Rename NewUUID to UUID, and remove the previous UUID implMorph2022-02-051-1/+1
| * | input/hid: Migrate to the new UUID implementationMorph2022-02-051-3/+3
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* / yuzu: Add auto center on right clickgerman772022-02-071-3/+3
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* yuzu: ui: Improve battery symbolsNarr the Reg2022-02-021-3/+2
* input_common: Add DS5 to HD rumble listNarr the Reg2022-01-271-2/+3
* Xbox controller default name nit pickgidoly2022-01-151-2/+2
* Change default name for ps controllersgidoly2022-01-151-0/+6
* yuzu: Add controller hotkeysgerman772022-01-071-0/+2
* Merge pull request #7577 from v1993/patch-2Narr the Reg2021-12-141-3/+4
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| * input/SDL: Update SDL hintsValeri2021-12-141-3/+4
* | input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()Lioncash2021-12-131-2/+2
* | input_engine: Pass VibrationStatus by const reference in SetRumble()Lioncash2021-12-131-2/+4
* | input_engine: std::move engine name where applicableLioncash2021-12-131-1/+1
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* input_common: Fix error with thread nameNarr the Reg2021-11-301-2/+1
* input_common: Move button names to the frontendgerman772021-11-251-8/+7
* input_common: Fix SDL controller with inverted axisgerman772021-11-251-23/+0
* kraken: Address comments from reviewgerman772021-11-251-1/+1
* kraken: Address comments from reviewgerman772021-11-251-8/+8
* input_common: Add multiple vibration curvesgerman772021-11-251-14/+19
* core/hid: Fix rumble too strong at 1%german772021-11-251-1/+19
* core/hid: Only signal when neededgerman772021-11-251-8/+14
* core/hid: Add output devicesgerman772021-11-251-2/+6
* input_common: Rewrite SDLgerman772021-11-251-0/+915