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* added initial modules for setting up SysCall HLEbunnei2014-04-117-0/+862
* missed this file with commit 95e5436fbunnei2014-04-111-1/+10
* added Memory::GetCharPointer to read strings from HLE functionsbunnei2014-04-111-0/+4
* cleaned up arm_interface, added a setter to set registers for use with HLE return valuesbunnei2014-04-112-6/+70
* fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei2014-04-093-94/+57
* fixed project includes to use new directory structurebunnei2014-04-0934-251/+255
* got rid of 'src' folders in each sub-projectbunnei2014-04-0948-0/+0
* fixed some license headers that I missedbunnei2014-04-092-46/+6
* fixed all license file headers in corebunnei2014-04-0912-303/+44
* fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2bunnei2014-04-092-487/+455
* Merge branch 'hardware-interface'bunnei2014-04-0713-47/+386
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| * removed log message from hw_lcdbunnei2014-04-071-2/+0
| * added hack physical memory reads with Memory::GetPointerbunnei2014-04-071-2/+9
| * calling SwapBuffers from hw_lcd.cppbunnei2014-04-061-0/+2
| * initialize VideoCorebunnei2014-04-061-2/+3
| * added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes madebunnei2014-04-051-1/+5
| * changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei2014-04-053-8/+48
| * add hw_lcd.* to VS project filesbunnei2014-04-052-0/+8
| * added an "Update" method to update all hardwarebunnei2014-04-052-0/+10
| * added a module for interfacing to hardware LCDbunnei2014-04-052-0/+129
| * added a tick counterbunnei2014-04-051-4/+12
| * added initial support for hw.cpp modulebunnei2014-04-058-52/+69
| * added hw module to interface h/w register reads/writesbunnei2014-04-055-3/+118
| * renamed some functionsbunnei2014-04-051-11/+11
* | Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt2014-04-051-2/+0
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* added entry point loading from ELF filebunnei2014-04-051-2/+4
* - added an interface layer for ARM coresbunnei2014-04-057-77/+213
* renamed ARM disassembler class from "Arm" to "ARM_Disasm"bunnei2014-04-052-27/+27
* got rid of some really poorly named macros in SkyEye corebunnei2014-04-053-9/+9
* moved arm core to interpreter directorybunnei2014-04-0517-65/+71
* added some commented out ARMulator functionsbunnei2014-04-041-20/+3
* added hack to allow physical mem read/writesbunnei2014-04-041-2/+20
* made memory #define's enum to make debugging easierbunnei2014-04-041-15/+21
* Add Core::GetState() for debuggerMathieu Vaillancourt2014-04-042-0/+9
* removed some useless log messagesbunnei2014-04-041-2/+0
* added thumb mode emulationbunnei2014-04-046-4/+522
* convert tabs to spacesbunnei2014-04-0210-6796/+6796
* -converted tabs to spacesbunnei2014-04-022-149/+145
* added very hackish ARMulator core initialization and CPU steppingbunnei2014-04-011-6/+97
* added ELF loading support to loader.cppbunnei2014-04-011-69/+113
* commented out bswap stuff... ARM ELF files are little endian anywaybunnei2014-04-011-9/+10
* added support for reading/writing to stack membunnei2014-04-013-17/+40
* replaced some error logs with debug assertsbunnei2014-03-301-4/+2
* removed unnecessary debug assertbunnei2014-03-301-1/+0
* added ARM11 MMU from skyeyebunnei2014-03-306-145/+116
* initialize mem regionsbunnei2014-03-301-0/+2
* added various arm modules from skyeye to make project link OKbunnei2014-03-309-166/+2582
* added a GetPointer function to Memory for use with ELF loadingbunnei2014-03-253-30/+33
* updated Windows project files to include ELF filesbunnei2014-03-252-0/+7
* added Dolphin's ELF reader to the projectbunnei2014-03-253-0/+594
* renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXIShizZy2013-10-062-12/+10
* fixed a typo in declaration of meta file systemShizZy2013-10-061-2/+2
* moved some core functions over to system moduleShizZy2013-10-034-13/+11
* added core_timing and system modules to core vcprojShizZy2013-10-026-2/+823
* added an early function for booting from a directoryShizZy2013-10-022-16/+35
* added a message option to Core::Halt functionShizZy2013-10-022-2/+2
* upgraded proj files to vs 2013ShizZy2013-09-271-1/+5
* added system.h to projectShizZy2013-09-275-22/+87
* added meta_file_system to projectShizZy2013-09-264-0/+637
* renamed file_sys_directory.* to directory_file_system.*ShizZy2013-09-264-5/+5
* moved file_sys back to coreShizZy2013-09-265-0/+982
* removed <windows.h> include from common.h and added it only where neededShizZy2013-09-241-0/+4
* moved file_sys to commonShizZy2013-09-245-982/+0
* removed unused commented-out codeShizZy2013-09-241-154/+0
* renamed PSPFileInfo to just FileInfoShizZy2013-09-243-21/+21
* added PPSSPP's file system directory module for game loadingShizZy2013-09-243-10/+138
* ppsspp file system module - currently unusedShizZy2013-09-203-0/+1008
* added a module for loading bootable binariesShizZy2013-09-204-0/+203
* added mem_map hardware writingShizZy2013-09-203-75/+76
* added hw R/W/ memory functionsShizZy2013-09-195-3/+161
* refactored some mem_map stuffShizZy2013-09-192-19/+36
* added log msg to coreShizZy2013-09-191-0/+2
* added ARMulator/skyeye ARM11 core to the projectShizZy2013-09-1818-0/+11356
* renamed project to 'citrus'ShizZy2013-09-144-4/+4
* cleaned up VS project filesShizZy2013-09-091-52/+7
* updated common pathsShizZy2013-09-081-0/+2
* start of 3DS memory mapShizZy2013-09-062-4/+77
* added core and mem_map files to the projectShizZy2013-09-066-2/+232
* added an ARM disassembler from the android projectShizZy2013-09-054-0/+1175
* added missing filesShizZy2013-09-051-0/+2
* various fixes to be able to build projectShizZy2013-09-051-16/+19
* adding initial project layoutShizZy2013-08-302-0/+196