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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Age
Files
Lines
*
replace tabs with spaces
bunnei
2014-04-13
1
-3
/
+3
*
added some very initial command parsing for SRV Sync
bunnei
2014-04-13
1
-5
/
+31
*
added a GetPointer function for reading from HLE command buffer
bunnei
2014-04-13
2
-0
/
+14
*
fixed hw write declarations to not be const
bunnei
2014-04-13
1
-4
/
+4
*
added OS memory read/write for thread command buffer
bunnei
2014-04-13
4
-12
/
+60
*
cleanups to service HLE
bunnei
2014-04-13
2
-8
/
+8
*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
11
-168
/
+386
*
hacked CPU interpreter to ignore branch on SVC instruction (as we are HLEing this...)
bunnei
2014-04-12
1
-2
/
+6
*
added a SETABORT method that does not update LR (for HLE'd SVC that does not jump appcore CPU to an IRQ vector)
bunnei
2014-04-12
1
-0
/
+11
*
added a memory mapped option for HLE
bunnei
2014-04-12
1
-5
/
+8
*
- renamed hle_syscall to just syscall
bunnei
2014-04-12
7
-106
/
+157
*
replace tabs with spaces
bunnei
2014-04-12
1
-6
/
+6
*
moved hle.cpp into hle folder (due to mistake earlier)
bunnei
2014-04-12
3
-2
/
+2
*
added remaining known syscall functions to Syscall_Table
bunnei
2014-04-11
1
-0
/
+80
*
base code to call a syscall from ARM11 appcore
bunnei
2014-04-11
5
-9
/
+85
*
updated logging message
bunnei
2014-04-11
1
-2
/
+2
*
cleaned up some logging messages
bunnei
2014-04-11
5
-32
/
+19
*
changed some naming/misc cleanups
bunnei
2014-04-11
4
-21
/
+20
*
- removed syscall classes (will just use HLEFunction)
bunnei
2014-04-11
6
-15
/
+54
*
Merge branch 'master' into hle-interface
bunnei
2014-04-11
1
-8
/
+21
|
\
|
*
fixed a bunch of errors in CMakeLists
bunnei
2014-04-10
1
-1
/
+1
|
*
updated CMakeLists
bunnei
2014-04-10
1
-8
/
+21
*
|
added initial modules for setting up SysCall HLE
bunnei
2014-04-11
7
-0
/
+862
*
|
missed this file with commit 95e5436f
bunnei
2014-04-11
1
-1
/
+10
*
|
added Memory::GetCharPointer to read strings from HLE functions
bunnei
2014-04-11
1
-0
/
+4
*
|
cleaned up arm_interface, added a setter to set registers for use with HLE return values
bunnei
2014-04-11
2
-6
/
+70
|
/
*
fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend module
bunnei
2014-04-09
3
-94
/
+57
*
fixed project includes to use new directory structure
bunnei
2014-04-09
34
-251
/
+255
*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
48
-0
/
+0
*
fixed some license headers that I missed
bunnei
2014-04-09
2
-46
/
+6
*
fixed all license file headers in core
bunnei
2014-04-09
12
-303
/
+44
*
fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2
bunnei
2014-04-09
2
-487
/
+455
*
Merge branch 'hardware-interface'
bunnei
2014-04-07
13
-47
/
+386
|
\
|
*
removed log message from hw_lcd
bunnei
2014-04-07
1
-2
/
+0
|
*
added hack physical memory reads with Memory::GetPointer
bunnei
2014-04-07
1
-2
/
+9
|
*
calling SwapBuffers from hw_lcd.cpp
bunnei
2014-04-06
1
-0
/
+2
|
*
initialize VideoCore
bunnei
2014-04-06
1
-2
/
+3
|
*
added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes made
bunnei
2014-04-05
1
-1
/
+5
|
*
changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
bunnei
2014-04-05
3
-8
/
+48
|
*
add hw_lcd.* to VS project files
bunnei
2014-04-05
2
-0
/
+8
|
*
added an "Update" method to update all hardware
bunnei
2014-04-05
2
-0
/
+10
|
*
added a module for interfacing to hardware LCD
bunnei
2014-04-05
2
-0
/
+129
|
*
added a tick counter
bunnei
2014-04-05
1
-4
/
+12
|
*
added initial support for hw.cpp module
bunnei
2014-04-05
8
-52
/
+69
|
*
added hw module to interface h/w register reads/writes
bunnei
2014-04-05
5
-3
/
+118
|
*
renamed some functions
bunnei
2014-04-05
1
-11
/
+11
*
|
Remove Core::GetState(). Use new ARM_Interface instead.
Mathieu Vaillancourt
2014-04-05
1
-2
/
+0
|
/
*
added entry point loading from ELF file
bunnei
2014-04-05
1
-2
/
+4
*
- added an interface layer for ARM cores
bunnei
2014-04-05
7
-77
/
+213
*
renamed ARM disassembler class from "Arm" to "ARM_Disasm"
bunnei
2014-04-05
2
-27
/
+27
*
got rid of some really poorly named macros in SkyEye core
bunnei
2014-04-05
3
-9
/
+9
*
moved arm core to interpreter directory
bunnei
2014-04-05
17
-65
/
+71
*
added some commented out ARMulator functions
bunnei
2014-04-04
1
-20
/
+3
*
added hack to allow physical mem read/writes
bunnei
2014-04-04
1
-2
/
+20
*
made memory #define's enum to make debugging easier
bunnei
2014-04-04
1
-15
/
+21
*
Add Core::GetState() for debugger
Mathieu Vaillancourt
2014-04-04
2
-0
/
+9
*
removed some useless log messages
bunnei
2014-04-04
1
-2
/
+0
*
added thumb mode emulation
bunnei
2014-04-04
6
-4
/
+522
*
convert tabs to spaces
bunnei
2014-04-02
10
-6796
/
+6796
*
-converted tabs to spaces
bunnei
2014-04-02
2
-149
/
+145
*
added very hackish ARMulator core initialization and CPU stepping
bunnei
2014-04-01
1
-6
/
+97
*
added ELF loading support to loader.cpp
bunnei
2014-04-01
1
-69
/
+113
*
commented out bswap stuff... ARM ELF files are little endian anyway
bunnei
2014-04-01
1
-9
/
+10
*
added support for reading/writing to stack mem
bunnei
2014-04-01
3
-17
/
+40
*
replaced some error logs with debug asserts
bunnei
2014-03-30
1
-4
/
+2
*
removed unnecessary debug assert
bunnei
2014-03-30
1
-1
/
+0
*
added ARM11 MMU from skyeye
bunnei
2014-03-30
6
-145
/
+116
*
initialize mem regions
bunnei
2014-03-30
1
-0
/
+2
*
added various arm modules from skyeye to make project link OK
bunnei
2014-03-30
9
-166
/
+2582
*
added a GetPointer function to Memory for use with ELF loading
bunnei
2014-03-25
3
-30
/
+33
*
updated Windows project files to include ELF files
bunnei
2014-03-25
2
-0
/
+7
*
added Dolphin's ELF reader to the project
bunnei
2014-03-25
3
-0
/
+594
*
renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXI
ShizZy
2013-10-06
2
-12
/
+10
*
fixed a typo in declaration of meta file system
ShizZy
2013-10-06
1
-2
/
+2
*
moved some core functions over to system module
ShizZy
2013-10-03
4
-13
/
+11
*
added core_timing and system modules to core vcproj
ShizZy
2013-10-02
6
-2
/
+823
*
added an early function for booting from a directory
ShizZy
2013-10-02
2
-16
/
+35
*
added a message option to Core::Halt function
ShizZy
2013-10-02
2
-2
/
+2
*
upgraded proj files to vs 2013
ShizZy
2013-09-27
1
-1
/
+5
*
added system.h to project
ShizZy
2013-09-27
5
-22
/
+87
*
added meta_file_system to project
ShizZy
2013-09-26
4
-0
/
+637
*
renamed file_sys_directory.* to directory_file_system.*
ShizZy
2013-09-26
4
-5
/
+5
*
moved file_sys back to core
ShizZy
2013-09-26
5
-0
/
+982
*
removed <windows.h> include from common.h and added it only where needed
ShizZy
2013-09-24
1
-0
/
+4
*
moved file_sys to common
ShizZy
2013-09-24
5
-982
/
+0
*
removed unused commented-out code
ShizZy
2013-09-24
1
-154
/
+0
*
renamed PSPFileInfo to just FileInfo
ShizZy
2013-09-24
3
-21
/
+21
*
added PPSSPP's file system directory module for game loading
ShizZy
2013-09-24
3
-10
/
+138
*
ppsspp file system module - currently unused
ShizZy
2013-09-20
3
-0
/
+1008
*
added a module for loading bootable binaries
ShizZy
2013-09-20
4
-0
/
+203
*
added mem_map hardware writing
ShizZy
2013-09-20
3
-75
/
+76
*
added hw R/W/ memory functions
ShizZy
2013-09-19
5
-3
/
+161
*
refactored some mem_map stuff
ShizZy
2013-09-19
2
-19
/
+36
*
added log msg to core
ShizZy
2013-09-19
1
-0
/
+2
*
added ARMulator/skyeye ARM11 core to the project
ShizZy
2013-09-18
18
-0
/
+11356
*
renamed project to 'citrus'
ShizZy
2013-09-14
4
-4
/
+4
*
cleaned up VS project files
ShizZy
2013-09-09
1
-52
/
+7
*
updated common paths
ShizZy
2013-09-08
1
-0
/
+2
*
start of 3DS memory map
ShizZy
2013-09-06
2
-4
/
+77
*
added core and mem_map files to the project
ShizZy
2013-09-06
6
-2
/
+232
*
added an ARM disassembler from the android project
ShizZy
2013-09-05
4
-0
/
+1175
*
added missing files
ShizZy
2013-09-05
1
-0
/
+2
*
various fixes to be able to build project
ShizZy
2013-09-05
1
-16
/
+19
*
adding initial project layout
ShizZy
2013-08-30
2
-0
/
+196