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* core_timing: remove user data valueLiam2023-12-232-10/+9
* renderdoc: Check for `_WIN32` symbol rather than `WIN32`Cathy J. Fitzpatrick2023-09-181-1/+1
* debug: Add renderdoc capture hotkeyGPUCode2023-09-142-0/+77
* Rework CoreTimingKelebek12022-07-101-1/+3
* common: Change semantics of UNREACHABLE to unconditionally crashLiam2022-06-141-1/+0
* general: Convert source file copyright comments over to SPDXMorph2022-04-232-6/+4
* core: Replace lock_guard with scoped_lockMerry2022-04-071-9/+9
* core: Remove unused includesameerj2021-11-041-2/+0
* core: Resolve misc cases of variable shadowingLioncash2021-05-032-3/+3
* freezer: Move entry finding to its own functionLioncash2020-08-062-12/+21
* freezer: Take address values by valueLioncash2020-08-061-3/+3
* freezer: Make use of std::erase_ifLioncash2020-08-061-4/+1
* core_timing: Make use of uintptr_t to represent user_dataLioncash2020-07-282-6/+7
* core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash2020-07-162-7/+8
* core_timing: Make use of std::chrono with ScheduleEventLioncash2020-07-161-4/+5
* General: Recover Prometheus project from harddrive failure Fernando Sahmkow2020-06-271-4/+4
* core: memory: Move to Core::Memory namespace.bunnei2020-04-172-6/+6
* Core: Set all hardware emulation constants in a single file.Fernando Sahmkow2020-02-121-1/+2
* core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory classLioncash2019-11-271-4/+4
* core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory classLioncash2019-11-271-4/+4
* core: Prepare various classes for memory read/write migrationLioncash2019-11-272-8/+13
* core_timing: Use better reference tracking for EventType. (#3159)bunnei2019-11-272-2/+3
* freezer: Update documentationZach Hilman2019-06-211-1/+8
* core: Move Freezer class to tools namespaceZach Hilman2019-06-212-0/+263