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path: root/src/core/hle/service/vi/vi.h (follow)
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* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-0/+1
* hle/service: Make constructors explicit where applicableLioncash2018-07-191-2/+2
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-4/+2
* vi: Implement GetDisplayResolution.bunnei2018-04-031-0/+7
* Service/vi: convert services to modulemailwl2018-03-211-22/+12
* Service: stub some functions in am, audio, time, vi servicesmailwl2018-02-071-0/+1
* Services: Vi shouldn't be responsible for creating nvflinger.Subv2018-01-221-1/+2
* VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv2018-01-221-127/+3
* VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.Subv2018-01-211-0/+7
* VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplaySubv2018-01-171-0/+9
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
* vi: Use new CoreTiming::EventTypebunnei2018-01-111-1/+5
* NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv2018-01-111-1/+2
* NV: Determine what buffer to draw for each layer of each display.Subv2018-01-111-8/+11
* NV: Signal all display's vsync event 60 times per second.Subv2018-01-111-1/+8
* NV: Give each display its own vsync event.Subv2018-01-111-4/+12
* NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv2018-01-111-1/+97
* NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv2018-01-111-0/+34