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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
/
vi
/
vi.h
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Author
Age
Files
Lines
*
vi: manage resources independently of nvnflinger and refactor
Liam
2024-02-18
1
-1
/
+3
*
nvnflinger: convert to process
Liam
2024-02-18
1
-7
/
+1
*
vi: rewrite IApplicationRootService, IManagerRootService, ISystemRootService
Liam
2024-02-14
1
-13
/
+0
*
vi: split into implementation files
Liam
2024-02-14
1
-2
/
+0
*
vi: extract types
Liam
2024-02-14
1
-20
/
+1
*
vi: fix name of nvnflinger
Liam
2024-01-08
1
-1
/
+1
*
nvnflinger: fix name
Liam
2023-03-01
1
-7
/
+7
*
service: move hle_ipc from kernel
Liam
2023-03-01
1
-2
/
+2
*
service: refactor server architecture
Liam
2023-02-21
1
-8
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
bunnei
2022-03-25
1
-3
/
+7
*
service: Reduce header include overhead
Morph
2021-10-07
1
-1
/
+0
*
service: Eliminate usages of the global system instance
Lioncash
2020-11-27
1
-3
/
+8
*
hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)
bunnei
2020-11-24
1
-4
/
+3
*
service/vi: Unstub GetDisplayService
Lioncash
2019-02-27
1
-4
/
+19
*
service/vi: Remove use of a module class
Lioncash
2019-02-26
1
-17
/
+14
*
service/vi: Replace includes with forward declarations where applicable
Lioncash
2018-09-13
1
-3
/
+2
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+1
*
hle/service: Make constructors explicit where applicable
Lioncash
2018-07-19
1
-2
/
+2
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
vi: Implement GetDisplayResolution.
bunnei
2018-04-03
1
-0
/
+7
*
Service/vi: convert services to module
mailwl
2018-03-21
1
-22
/
+12
*
Service: stub some functions in am, audio, time, vi services
mailwl
2018-02-07
1
-0
/
+1
*
Services: Vi shouldn't be responsible for creating nvflinger.
Subv
2018-01-22
1
-1
/
+2
*
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
2018-01-22
1
-127
/
+3
*
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
Subv
2018-01-21
1
-0
/
+7
*
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
Subv
2018-01-17
1
-0
/
+9
*
yuzu: Update license text to be consistent across project.
bunnei
2018-01-13
1
-1
/
+1
*
vi: Use new CoreTiming::EventType
bunnei
2018-01-11
1
-1
/
+5
*
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2018-01-11
1
-1
/
+2
*
NV: Determine what buffer to draw for each layer of each display.
Subv
2018-01-11
1
-8
/
+11
*
NV: Signal all display's vsync event 60 times per second.
Subv
2018-01-11
1
-1
/
+8
*
NV: Give each display its own vsync event.
Subv
2018-01-11
1
-4
/
+12
*
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
2018-01-11
1
-1
/
+97
*
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
2018-01-11
1
-0
/
+34