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* configuration: implement per-game configurations (#4098)lat9nq2020-07-101-1/+1
* hle/service: Resolve unused variable warningsLioncash2019-04-041-3/+1
* Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec2018-11-261-1/+2
* csrng: Use random integer distribution instead of raw engineZach Hilman2018-11-161-1/+2
* csrng: Use std::mt19937 engine for random number generationZach Hilman2018-11-122-2/+11
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-1/+1
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-116-0/+9
* hle/service: Make constructors explicit where applicableLioncash2018-07-191-1/+1
* Rename logging macro back to LOG_*James Rowe2018-07-031-1/+1
* spl: Move logging macros over to new fmt-compatible onesLioncash2018-04-241-1/+1
* service: Use nested namespace specifiers where applicableLioncash2018-04-206-24/+12
* Various service name fixes - part 2 (rebased) (#322)Hexagon122018-04-171-0/+6
* Service/spl: add module and servicesmailwl2018-03-226-0/+166