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* Merge pull request #2778 from Subv/uds_moreSebastian Valle2017-06-273-1/+432
|\ | | | | Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
| * UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption.Subv2017-06-261-15/+32
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| * UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.Subv2017-06-261-4/+1
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| * UDS: Run clang-format.Subv2017-06-263-51/+55
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| * UDS: Added functions to encrypt and decrypt the data frames.Subv2017-06-263-12/+156
| | | | | | | | The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
| * UDS: Clarify comment about the first 4 bytes of the SecureData header.Subv2017-06-152-1/+5
| | | | | | | | It is likely that these 4 bytes are actually a different header, part of some protocol that encapsulates the SecureData protocol.
| * UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself.Subv2017-06-151-6/+13
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| * UDS: Stub SendTo to generate the unencrypted data frame with the right headers.Subv2017-06-153-1/+259
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* | Merge pull request #2790 from yuriks/remove-movefromYuri Kunde Schlesner2017-06-211-2/+2
|\ \ | | | | | | Remove ResultVal::MoveFrom
| * | ResultVal: Remove MoveFrom()Yuri Kunde Schlesner2017-06-191-2/+2
| |/ | | | | | | | | Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue.
* / UDS: Added a hook for updating the connection status when a client connects to the network.Subv2017-06-151-0/+36
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* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. (#2738)Sebastian Valle2017-06-133-5/+15
| | | | | | | | | | * Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. This lets the application know that the host was successfully added to the session. * Services/UDS: Reset the connection status when destroying the network * Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
* Merge pull request #2737 from Subv/decryptbeacondataJames Rowe2017-06-071-1/+97
|\ | | | | Services/UDS: Implement DecryptBeaconData.
| * Services/UDS: Implement DecryptBeaconData.Subv2017-06-061-1/+97
| | | | | | | | This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
* | Service: Remove unnecessary includes from service.hYuri Kunde Schlesner2017-06-062-4/+4
|/ | | | | This has a huge fallout in terms of needing to fix other files because all service implementations included that file.
* Services/UDS: Use the new IPC helper functions.Subv2017-05-151-21/+10
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* Services/UDS: Implement RecvBeaconBroadcastData.Subv2017-05-151-19/+69
| | | | | This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks. Note that the networks are still not announced anywhere.
* Services/UDS: Generate the UDS beacons when the beacon callback fires.Subv2017-05-154-7/+535
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* Services/UDS: Fixed a style mistake in GetChannel.Sebastian Valle2017-03-271-2/+1
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* Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.Subv2017-03-261-4/+4
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* Services/UDS: Signal the connection event when closing down the network.Subv2017-03-261-0/+1
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* Services/UDS: Do not allow trying to start up a network that only the host can connect to.Subv2017-03-261-0/+3
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* Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.Subv2017-03-262-2/+58
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* Services/UDS: Store the entire NetworkInfo structure that was used to create the network.Subv2017-03-261-13/+5
| | | | It will be needed when generating the beacon frames.
* Services/UDS: Initial support for hosting local-wlan networks.Subv2017-03-262-44/+336
| | | | Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
* Service/NWM: add nwm servicesmailwl2016-12-2216-0/+479