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path: root/src/core/hle/service/nvflinger/nvflinger.cpp (unfollow)
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2023-03-01nvnflinger: fix nameLiam1-335/+0
2023-01-12nvnflinger: correct swap interval handlingLiam1-4/+4
2022-11-29buffer_item_consumer: Pass fence by const-ref in ReleaseBuffer()Lioncash1-2/+1
2022-10-27vi: implement CloseDisplayLiam1-0/+13
2022-10-23core: barrier service thread shutdownLiam1-4/+8
2022-10-06Core: Fix get nvmap object random crashVonChenPlus1-1/+1
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow1-12/+3
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-2/+7
2022-10-06NVDRV: Fix Open/Close and make sure each device is correctly created.Fernando Sahmkow1-1/+6
2022-10-04common: remove "yuzu:" prefix from thread namesLiam1-1/+1
2022-09-26service: vi: Retrieve vsync event once per displayMorph1-3/+4
2022-08-02Rework multi-core vsyncKelebek11-16/+26
2022-07-17hle: service: nvflinger: Fix implicit conversion.bunnei1-1/+4
2022-07-17yuzu: settings: Remove framerate cap and merge unlocked framerate setting.bunnei1-8/+10
2022-07-17hle: service: nvflinger: Factor speed limit into frame time calculation.bunnei1-1/+8
2022-07-10PRKelebek11-3/+3
2022-07-10Rework CoreTimingKelebek11-7/+6
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-1/+1
2022-04-02hle: service: nvflinger: Use correct logger namespace.bunnei1-2/+2
2022-03-25hle: nvflinger: Use std::chrono for present_ns.bunnei1-1/+1
2022-03-25hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.bunnei1-42/+39
2022-01-04Revert "Merge pull request #7668 from ameerj/fence-stop-token"ameerj1-2/+1
2022-01-03gpu: Use std::stop_token in WaitFence for VSync threadameerj1-1/+2
2021-12-28Remove invalid assertion statementFeng Chen1-3/+0
2021-10-03nvflinger: Use jthread and stop_token for VSync threadameerj1-23/+6
2021-09-07nvflinger: Use external surface format for framebuffer creationameerj1-1/+1
2021-09-05core: hle: service: buffer_queue: Improve management of KEvent.bunnei1-1/+1
2021-09-04core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei1-6/+7
2021-08-26Revert "kernel: Various improvements to scheduler"bunnei1-8/+7
2021-08-07core: hle: service: buffer_queue: Improve management of KEvent.bunnei1-1/+1
2021-08-07core: hle: service: nvflinger/vi: Improve management of KEvent.bunnei1-6/+7
2021-07-24config, nvflinger: Add FPS cap settingameerj1-5/+6
2021-06-17nvflinger: Add toggle to disable buffer swap interval limitsameerj1-0/+3
2021-05-16core: Make variable shadowing a compile-time errorLioncash1-1/+1
2021-05-06nvflinger: Create layers when they are queried but not foundameerj1-4/+26
2021-05-06hle: kernel: Migrate KReadableEvent and KWritableEvent to KAutoObject.bunnei1-3/+3
2021-05-06hle: kernel: Migrate KEvent to KAutoObject.bunnei1-2/+2
2021-04-26service: Eliminate cases of member shadowingLioncash1-7/+7
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei1-2/+2
2021-01-11core: hle: Add missing calls to MicroProfileOnThreadExit.bunnei1-0/+4
2020-12-29service: nvflinger: Improve synchronization for BufferQueue.bunnei1-4/+9
2020-12-29hle: service: nvflinger: Refactor locking and interfaces.bunnei1-10/+13
2020-11-01service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed.bunnei1-0/+4
2020-10-21Revert "core: Fix clang build"bunnei1-1/+1
2020-10-18core: Fix clang buildLioncash1-1/+1
2020-09-22General: Make use of std::nullopt where applicableLioncash1-3/+3
2020-07-28core_timing: Make use of uintptr_t to represent user_dataLioncash1-1/+1
2020-07-26nvflinger: Use return value of Lock()Lioncash1-1/+1
2020-07-16core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash1-3/+3
2020-07-16core_timing: Make use of std::chrono with ScheduleEventLioncash1-6/+9
2020-06-27Services/NvFlinger: Do vSync in a sepparate thread on Multicore.Fernando Sahmkow1-3/+46
2020-06-27NVFlinger: Lock race condition between CPU, Host Timing, VSync.Fernando Sahmkow1-0/+2
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow1-7/+6
2020-03-12NVFlinger: Do the microprofile Flip after processing a valid frame.Fernando Sahmkow1-2/+2
2020-02-12Core: Set all hardware emulation constants in a single file.Fernando Sahmkow1-3/+4
2020-01-04service: vi: Implement CloseLayer.bunnei1-0/+6
2019-12-30video_core: Block in WaitFence.Markus Wick1-1/+1
2019-11-27core_timing: Use better reference tracking for EventType. (#3159)bunnei1-2/+2
2019-11-25kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)bunnei1-1/+1
2019-10-12nvflinger/buffer_queue: Remove use of a global system accessorLioncash1-1/+1
2019-10-05NvFlinger: Remove leftover from corrections and clang format.Fernando Sahmkow1-4/+0
2019-10-05NVFlinger: Reverse the change that only signaled events on buffer acquire.Fernando Sahmkow1-18/+1
2019-10-05NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu.Fernando Sahmkow1-1/+3
2019-10-05GPU_Async: Correct fences, display events and more.Fernando Sahmkow1-2/+19
2019-10-05Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncsFernando Sahmkow1-1/+7
2019-09-22RebaseDavid Marcec1-11/+12
2019-09-22Deglobalize System: ViDavid Marcec1-5/+5
2019-09-22Deglobalize System: NvFlingerDavid Marcec1-5/+4
2019-07-05NVServices: Styling, define constructors as explicit and correctionsFernando Sahmkow1-4/+3
2019-07-05NVFlinger: Correct GCC compile errorFernando Sahmkow1-8/+8
2019-07-05nvflinger: Make the force 30 fps still force 30 fpsFernando Sahmkow1-1/+1
2019-07-05nvflinger: Implement swap intervalsFernando Sahmkow1-4/+10
2019-04-09added a toggle to force 30fps modezarroboogs1-6/+10
2019-03-24core/core_timing: Make callback parameters consistentLioncash1-2/+2
2019-03-07gpu: Refactor command and swap buffers interface for asynch.bunnei1-1/+1
2019-02-22service/nvflinger: Store BufferQueue instances as regular data membersLioncash1-5/+12
2019-02-21service/vi/vi_layer: Convert Layer struct into a classLioncash1-4/+4
2019-02-21service/nvflinger: Move display specifics over to vi_displayLioncash1-33/+20
2019-02-20service/nvflinger: Relocate definitions of Layer and Display to the vi serviceLioncash1-25/+19
2019-02-16core_timing: Convert core timing into a classLioncash1-5/+5
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-5/+5
2019-02-06service/nvflinger,service/vi: Handle failure cases with exposed APILioncash1-27/+63
2019-02-05service/nvflinger: Mark FindVsyncEvent() as a const member functionLioncash1-1/+1
2019-02-05service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()Lioncash1-1/+1
2019-01-30service/nvflinger: Make FindBufferQueueId() a const member functionLioncash1-1/+19
2019-01-30service/nvflinger: Rename Get prefix on function to FindLioncash1-8/+8
2019-01-30nvflinger: Change log message in OpenDisplay to be a debug log instead of a warningLioncash1-1/+1
2019-01-30nvflinger: Remove unnecessary header inclusionsLioncash1-2/+0
2019-01-30nvflinger: Mark locals const where applicableLioncash1-11/+11
2019-01-30nvflinger: Use a std::array for the available displays instead of std::vectorLioncash1-6/+0
2019-01-03 Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)David Marcec1-1/+1
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman1-6/+4
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman1-4/+9
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L1-6/+6
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-1/+1
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+3
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-1/+2
2018-08-29kernel: Eliminate kernel global stateLioncash1-1/+2
2018-08-08nvdrv: Get rid of global std::weak_ptrLioncash1-3/+4
2018-08-07nvflinger: Correct typo in name of composition eventLioncash1-1/+1
2018-08-07nvflinger: Get rid of indirect inclusionsLioncash1-0/+3
2018-08-07nvflinger: Use std::string_view in OpenDisplay()Lioncash1-1/+1
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-2/+4
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage1-0/+1
2018-07-19nvflinger: Emplace Display instances directlyLioncash1-9/+4
2018-07-18vi: Partially implement buffer crop parameters.bunnei1-1/+2
2018-07-17nvflinger: Fix for BufferQueue event handling.bunnei1-3/+0
2018-07-03Rename logging macro back to LOG_*James Rowe1-1/+1
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash1-1/+1
2018-04-24nvflinger: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-4/+2
2018-04-19nvflinger: Call MicroProfileFlip on NVFlinger::Compose.bunnei1-0/+3
2018-03-03Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.Subv1-0/+3
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe1-0/+2
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei1-1/+1
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv1-0/+161