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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvflinger
/
buffer_queue.h
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Author
Age
Files
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*
Overwrite slots instead of queuing them, add disconnect signal
ameerj
2020-12-17
1
-1
/
+2
*
hle: service: vi: Implement BufferQueue::CancelBuffer.
bunnei
2020-10-14
1
-0
/
+1
*
nv_flinger: Use enum for pixel format instead of u32
David Marcec
2020-05-16
1
-0
/
+10
*
Merge pull request #3606 from ReinUsesLisp/nvflinger
bunnei
2020-04-12
1
-0
/
+1
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*
service/vi: Partially implement BufferQueue disconnect
ReinUsesLisp
2020-04-10
1
-0
/
+1
*
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Buffer queue: Correct behavior of free buffer.
Fernando Sahmkow
2020-04-10
1
-0
/
+1
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/
*
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
bunnei
2019-11-25
1
-2
/
+2
*
nvflinger/buffer_queue: Remove use of a global system accessor
Lioncash
2019-10-12
1
-1
/
+5
*
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
1
-1
/
+1
*
nvflinger: Acquire buffers in the same order as they were queued.
Fernando Sahmkow
2019-07-05
1
-0
/
+2
*
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
2019-07-05
1
-2
/
+6
*
nvflinger: Implement swap intervals
Fernando Sahmkow
2019-07-05
1
-1
/
+2
*
common/math_util: Move contents into the Common namespace
Lioncash
2019-02-27
1
-2
/
+2
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-4
/
+0
*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-6
/
+2
*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-5
/
+10
*
Fix typo in BufferTransformFlags
Frederic Laing
2018-11-04
1
-2
/
+2
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-3
/
+4
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-09-13
1
-4
/
+2
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-1
/
+1
*
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-11
1
-0
/
+1
*
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
Lioncash
2018-08-09
1
-1
/
+1
*
vi: Partially implement buffer crop parameters.
bunnei
2018-07-18
1
-1
/
+4
*
nvflinger: Fix for BufferQueue event handling.
bunnei
2018-07-17
1
-6
/
+2
*
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
Subv
2018-04-21
1
-2
/
+4
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-23
1
-0
/
+2
*
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
2018-03-19
1
-1
/
+5
*
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-12
1
-1
/
+15
*
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
2018-01-22
1
-0
/
+82