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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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nvdrv
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*
Merge pull request #178 from Subv/command_buffers
bunnei
2018-02-12
7
-172
/
+18
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\
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*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
7
-181
/
+15
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*
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
2018-02-12
3
-3
/
+5
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*
nvdrv: Make the GPU memory manager available to nvhost-gpu.
Subv
2018-02-12
3
-6
/
+16
*
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vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-12
2
-3
/
+7
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/
*
nvdrv: Fix QueryEvent for libnx.
bunnei
2018-02-09
2
-4
/
+8
*
nvhost_ctrl_gpu: Implement ZCullGetInfo.
bunnei
2018-02-09
1
-2
/
+14
*
nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.
bunnei
2018-02-08
2
-10
/
+33
*
nvdrv: Add MemoryManager class to track GPU memory.
bunnei
2018-02-08
2
-0
/
+160
*
nvmap: Refactor to expose nvmap objects.
bunnei
2018-02-08
2
-19
/
+22
*
nvhost_as_gpu: Add nvmap as a class member.
bunnei
2018-02-08
3
-2
/
+9
*
Extra nvdrv support (#162)
David
2018-02-06
16
-37
/
+761
*
logger: Use Service_NVDRV category where applicable.
bunnei
2018-02-04
2
-10
/
+10
*
hle: Rename RequestBuilder to ResponseBuilder.
bunnei
2018-01-25
1
-5
/
+5
*
Merge pull request #131 from lioncash/enum
bunnei
2018-01-22
2
-12
/
+13
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\
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*
nvmap: Add a return 0 underneath the UNIMPLEMENTED macro
Lioncash
2018-01-21
1
-0
/
+1
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*
nvmap: Make IoctlCommands an enum class
Lioncash
2018-01-21
2
-12
/
+12
*
|
Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
David
2018-01-21
7
-5
/
+158
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/
*
Format: Run the new clang format on everything
James Rowe
2018-01-21
1
-1
/
+1
*
nvdrv: Stub SetClientPID.
bunnei
2018-01-19
2
-0
/
+13
*
nvdrv: stubbed Close(cmd 2)
Frederic Meyer
2018-01-17
4
-0
/
+26
*
UI: Fix frame rate perf stats
James Rowe
2018-01-17
1
-0
/
+3
*
NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a
Subv
2018-01-17
3
-14
/
+16
*
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
2018-01-17
11
-161
/
+91
*
clang-format
MerryMage
2018-01-16
1
-0
/
+1
*
yuzu: Update license text to be consistent across project.
bunnei
2018-01-13
11
-11
/
+11
*
core: Include <algorithm> where used.
bunnei
2018-01-12
1
-0
/
+2
*
nv: Fix more broken asserts.
bunnei
2018-01-12
2
-3
/
+3
*
nvdisp_disp0: Fix broken assert.
bunnei
2018-01-12
1
-1
/
+1
*
nvdisp_disp0: Call SwapBuffers to render framebuffer.
bunnei
2018-01-11
1
-0
/
+7
*
NV: Move the nv device nodes to their own directory and namespace.
Subv
2018-01-11
9
-165
/
+421
*
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2018-01-11
4
-170
/
+236
*
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
Subv
2018-01-11
4
-0
/
+354