summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/nvdrv/devices/nvhost_gpu.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-2/+2
* video_core: Move command buffer loop.Markus Wick2018-09-101-17/+0
* gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei2018-08-311-0/+1
* nvdrv: Get rid of indirect inclusionsLioncash2018-08-071-0/+1
* GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.Subv2018-07-211-3/+5
* hle/service: Make constructors explicit where applicableLioncash2018-07-191-1/+1
* Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)greggameplayer2018-06-041-0/+47
* Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUTmailwl2018-05-241-0/+7
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)David2018-05-221-1/+9
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
* Make a GPU class in VideoCore to contain the GPU state.Subv2018-02-121-4/+1
* GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.Subv2018-02-121-1/+1
* nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv2018-02-121-1/+9
* Extra nvdrv support (#162)David2018-02-061-0/+139