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path: root/src/core/hle/service/nvdrv/devices/nvhost_gpu.h (unfollow)
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2024-02-26video_core: make gpu context aware of rendering programLiam1-1/+2
2024-01-19nvdrv: use static typing for SessionId, smmu Asid typesLiam1-1/+1
2024-01-19NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow1-1/+1
2023-10-25nvdrv: rework to remove memcpyLiam1-2/+4
2023-10-25nvdrv: fix up remaining copy callsLiam1-6/+3
2023-10-25nvdrv: convert nvhost_gpuLiam1-15/+17
2023-06-22Remove memory allocations in some hot pathsKelebek11-18/+18
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj1-18/+18
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"liamwhite1-18/+18
2022-12-29nvdrv: Use std::span for inputsameerj1-18/+18
2022-10-06NVDRV: Further improvements.Fernando Sahmkow1-11/+8
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow1-0/+9
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow1-3/+4
2022-10-06NVDRV: Refactor and add new NvMap.Fernando Sahmkow1-2/+8
2022-10-06NVDRV: Implement QueryEvent.Fernando Sahmkow1-2/+11
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-25hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.bunnei1-5/+5
2022-03-19common: Reduce unused includesameerj1-0/+1
2021-05-04service: Resolve cases of member field shadowingLioncash1-2/+2
2021-03-25nvdrv: Pass device fd and handle device create methods for device opening and closingChloe Marcec1-4/+8
2020-12-29hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei1-5/+3
2020-11-24nvservices: Reintroducee IoctlCtrlChloe Marcec1-3/+5
2020-11-10core: Make nvservices more standardizedChloe Marcec1-88/+65
2020-11-01fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.bunnei1-0/+1
2020-11-01 hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.bunnei1-3/+16
2020-02-16nvhost_gpu: implement ChannelSetTimeslicenamkazy1-0/+8
2019-09-19Initial implementation of Ioctl2 & Ioctl3David Marcec1-3/+5
2019-07-05NVServices: Address FeedbackFernando Sahmkow1-4/+1
2019-07-05NVFlinger: Correct GCC compile errorFernando Sahmkow1-1/+1
2019-07-05NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow1-1/+2
2019-07-05nv_services: Deglobalize NvServicesFernando Sahmkow1-1/+1
2019-07-05nv_services: Create GPU channels correctlyFernando Sahmkow1-0/+1
2019-07-05video_core: Implement GPU side SyncpointsFernando Sahmkow1-1/+7
2019-07-05nv_services: Correct buffer queue fencing and GPFifo fencingFernando Sahmkow1-11/+11
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-2/+2
2018-09-10video_core: Move command buffer loop.Markus Wick1-17/+0
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei1-0/+1
2018-08-07nvdrv: Get rid of indirect inclusionsLioncash1-0/+1
2018-07-21GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.Subv1-3/+5
2018-07-19hle/service: Make constructors explicit where applicableLioncash1-1/+1
2018-06-04Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)greggameplayer1-0/+47
2018-05-24Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUTmailwl1-0/+7
2018-05-22Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)David1-1/+9
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-6/+2
2018-02-12Make a GPU class in VideoCore to contain the GPU state.Subv1-4/+1
2018-02-12GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.Subv1-1/+1
2018-02-12nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv1-1/+9
2018-02-06Extra nvdrv support (#162)David1-0/+139