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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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core
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hle
/
service
/
nvdrv
/
devices
/
nvhost_gpu.cpp
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Commit message (
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Author
Age
Files
Lines
*
Update clang format
James Rowe
2018-07-03
1
-10
/
+10
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-12
/
+12
*
Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
1
-1
/
+2
*
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
2018-05-24
1
-0
/
+9
*
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
2018-05-22
1
-0
/
+11
*
general: Make formatting of logged hex values more straightforward
Lioncash
2018-05-02
1
-1
/
+1
*
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
Subv
2018-05-01
1
-3
/
+0
*
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-18
/
+19
*
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
2018-04-23
1
-1
/
+1
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-6
/
+2
*
nvhost_gpu: Silence formatting specifier warnings
Lioncash
2018-02-14
1
-6
/
+8
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-4
/
+3
*
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
2018-02-12
1
-1
/
+3
*
Extra nvdrv support (#162)
David
2018-02-06
1
-0
/
+144