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path: root/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h (follow)
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* hle/service: Default constructors and destructors in the cpp file where applicableLioncash2018-09-111-3/+2
* hle/service: Make constructors explicit where applicableLioncash2018-07-191-1/+1
* GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.Subv2018-05-201-0/+17
* Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.Subv2018-04-231-0/+12
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
* Make a GPU class in VideoCore to contain the GPU state.Subv2018-02-121-4/+1
* GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.Subv2018-02-121-1/+1
* nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv2018-02-121-3/+2
* nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.bunnei2018-02-081-1/+5
* nvhost_as_gpu: Add nvmap as a class member.bunnei2018-02-081-1/+7
* Extra nvdrv support (#162)David2018-02-061-1/+75
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-2/+2
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-0/+25