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path: root/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp (follow)
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* nvdrv: Move logging macros over to new fmt-compatible onesLioncash2018-04-241-3/+3
* Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv2018-04-231-1/+1
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
* renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei2018-03-231-6/+0
* renderer_opengl: Better handling of framebuffer transform flags.bunnei2018-03-231-3/+1
* nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei2018-03-231-0/+7
* video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei2018-03-231-3/+3
* Clang FixesN00byKing2018-03-191-2/+2
* Clean Warnings (?)N00byKing2018-03-191-1/+1
* vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei2018-02-121-2/+4
* Extra nvdrv support (#162)David2018-02-061-1/+1
* UI: Fix frame rate perf statsJames Rowe2018-01-171-0/+3
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-2/+2
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
* nvdisp_disp0: Fix broken assert.bunnei2018-01-121-1/+1
* nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei2018-01-111-0/+7
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-0/+29