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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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nvdrv
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devices
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nvdisp_disp0.cpp
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Author
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2023-02-03
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
ameerj
1
-4
/
+4
2023-02-02
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
liamwhite
1
-4
/
+4
2022-12-29
nvdrv: Use std::span for inputs
ameerj
1
-4
/
+4
2022-10-06
nvdisp: End system frame after requesting to swap buffers
Morph
1
-1
/
+1
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
1
-2
/
+3
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
1
-1
/
+1
2022-10-06
NVDRV: Implement new NvMap
Fernando Sahmkow
1
-4
/
+10
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-03-25
hle: nvflinger: Move PixelFormat to its own header.
bunnei
1
-6
/
+4
2021-11-04
core: Remove unused includes
ameerj
1
-1
/
+0
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
1
-2
/
+3
2021-09-29
style: Remove extra space preceding the :: operator
Morph
1
-1
/
+1
2021-09-07
nvflinger: Use external surface format for framebuffer creation
ameerj
1
-5
/
+4
2021-07-24
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
1
-1
/
+1
2021-05-16
perf_stats: Rework FPS counter to be more accurate
ameerj
1
-1
/
+0
2021-05-04
service: Resolve cases of member field shadowing
Lioncash
1
-2
/
+2
2021-03-25
nvdrv: Pass device fd and handle device create methods for device opening and closing
Chloe Marcec
1
-4
/
+7
2020-12-29
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
1
-5
/
+4
2020-11-24
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
1
-4
/
+5
2020-11-10
core: Make nvservices more standardized
Chloe Marcec
1
-5
/
+16
2020-06-27
FrameLimiting: Enable frame limiting for single core.
Fernando Sahmkow
1
-0
/
+1
2020-06-27
NVDRV: Remove frame limiting as Host Timing already takes care.
Fernando Sahmkow
1
-1
/
+0
2019-10-05
Nvdrv: Do framelimiting only in the CPU Thread
Fernando Sahmkow
1
-0
/
+4
2019-09-19
Initial implementation of Ioctl2 & Ioctl3
David Marcec
1
-2
/
+3
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
1
-1
/
+1
2019-07-05
NVServices: Address Feedback
Fernando Sahmkow
1
-3
/
+2
2019-07-05
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
1
-1
/
+2
2019-07-05
nv_services: Deglobalize NvServices
Fernando Sahmkow
1
-2
/
+3
2019-03-07
gpu: Refactor command and swap buffers interface for asynch.
bunnei
1
-1
/
+1
2019-02-27
common/math_util: Move contents into the Common namespace
Lioncash
1
-1
/
+1
2019-02-08
nvdisp_disp0: change drawing message log level from Warning to Trace
Tobias
1
-3
/
+3
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
1
-0
/
+3
2018-08-31
core: Make the main System class use the PImpl idiom
Lioncash
1
-1
/
+2
2018-08-07
nvdrv: Get rid of indirect inclusions
Lioncash
1
-1
/
+1
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
1
-3
/
+3
2018-07-18
vi: Partially implement buffer crop parameters.
bunnei
1
-2
/
+4
2018-07-03
Update clang format
James Rowe
1
-2
/
+2
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-1
/
+1
2018-04-24
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
1
-3
/
+3
2018-04-23
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
Subv
1
-1
/
+1
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-6
/
+2
2018-03-23
renderer_opengl: Fixes for properly flushing & rendering the framebuffer.
bunnei
1
-6
/
+0
2018-03-23
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
1
-3
/
+1
2018-03-23
nvdisp_disp0: Always flush and invalidate framebuffer region.
bunnei
1
-0
/
+7
2018-03-23
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
1
-3
/
+3
2018-03-19
Clang Fixes
N00byKing
1
-2
/
+2
2018-03-19
Clean Warnings (?)
N00byKing
1
-1
/
+1
2018-02-12
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
1
-2
/
+4
2018-02-06
Extra nvdrv support (#162)
David
1
-1
/
+1
2018-01-17
UI: Fix frame rate perf stats
James Rowe
1
-0
/
+3
2018-01-17
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
1
-2
/
+2
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
1
-1
/
+1
2018-01-12
nvdisp_disp0: Fix broken assert.
bunnei
1
-1
/
+1
2018-01-11
nvdisp_disp0: Call SwapBuffers to render framebuffer.
bunnei
1
-0
/
+7
2018-01-11
NV: Move the nv device nodes to their own directory and namespace.
Subv
1
-0
/
+29