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path: root/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp (unfollow)
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2024-02-09nvnflinger/gpu: implement blendingLiam1-0/+17
2024-01-31nvnflinger/gpu: implement layer stack compositionLiam1-11/+24
2024-01-19nvdrv: use static typing for SessionId, smmu Asid typesLiam1-1/+1
2024-01-19SMMU: Initial adaptation to video_core.Fernando Sahmkow1-1/+1
2024-01-19NVDRV: Implement sessions and initial implementation of SMMUFernando Sahmkow1-1/+1
2023-06-22Remove memory allocations in some hot pathsKelebek11-3/+3
2023-06-08nvdisp: Fix SingleCore frametime reportingMorph1-1/+1
2023-02-03Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"ameerj1-4/+4
2023-02-02Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"liamwhite1-4/+4
2022-12-29nvdrv: Use std::span for inputsameerj1-4/+4
2022-10-06nvdisp: End system frame after requesting to swap buffersMorph1-1/+1
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow1-2/+3
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-1/+1
2022-10-06NVDRV: Implement new NvMapFernando Sahmkow1-4/+10
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-25hle: nvflinger: Move PixelFormat to its own header.bunnei1-6/+4
2021-11-04core: Remove unused includesameerj1-1/+0
2021-10-03gpu: Migrate implementation to the cpp fileameerj1-2/+3
2021-09-29style: Remove extra space preceding the :: operatorMorph1-1/+1
2021-09-07nvflinger: Use external surface format for framebuffer creationameerj1-5/+4
2021-07-24general: Rename "Frame Limit" references to "Speed Limit"ameerj1-1/+1
2021-05-16perf_stats: Rework FPS counter to be more accurateameerj1-1/+0
2021-05-04service: Resolve cases of member field shadowingLioncash1-2/+2
2021-03-25nvdrv: Pass device fd and handle device create methods for device opening and closingChloe Marcec1-4/+7
2020-12-29hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.bunnei1-5/+4
2020-11-24nvservices: Reintroducee IoctlCtrlChloe Marcec1-4/+5
2020-11-10core: Make nvservices more standardizedChloe Marcec1-5/+16
2020-06-27FrameLimiting: Enable frame limiting for single core.Fernando Sahmkow1-0/+1
2020-06-27NVDRV: Remove frame limiting as Host Timing already takes care.Fernando Sahmkow1-1/+0
2019-10-05Nvdrv: Do framelimiting only in the CPU ThreadFernando Sahmkow1-0/+4
2019-09-19Initial implementation of Ioctl2 & Ioctl3David Marcec1-2/+3
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp1-1/+1
2019-07-05NVServices: Address FeedbackFernando Sahmkow1-3/+2
2019-07-05NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.Fernando Sahmkow1-1/+2
2019-07-05nv_services: Deglobalize NvServicesFernando Sahmkow1-2/+3
2019-03-07gpu: Refactor command and swap buffers interface for asynch.bunnei1-1/+1
2019-02-27common/math_util: Move contents into the Common namespaceLioncash1-1/+1
2019-02-08nvdisp_disp0: change drawing message log level from Warning to TraceTobias1-3/+3
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+3
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-1/+2
2018-08-07nvdrv: Get rid of indirect inclusionsLioncash1-1/+1
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-3/+3
2018-07-18vi: Partially implement buffer crop parameters.bunnei1-2/+4
2018-07-03Update clang formatJames Rowe1-2/+2
2018-07-03Rename logging macro back to LOG_*James Rowe1-1/+1
2018-04-24nvdrv: Move logging macros over to new fmt-compatible onesLioncash1-3/+3
2018-04-23Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv1-1/+1
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-6/+2
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei1-6/+0
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei1-3/+1
2018-03-23nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei1-0/+7
2018-03-23video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei1-3/+3
2018-03-19Clang FixesN00byKing1-2/+2
2018-03-19Clean Warnings (?)N00byKing1-1/+1
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei1-2/+4
2018-02-06Extra nvdrv support (#162)David1-1/+1
2018-01-17UI: Fix frame rate perf statsJames Rowe1-0/+3
2018-01-17NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv1-2/+2
2018-01-13yuzu: Update license text to be consistent across project.bunnei1-1/+1
2018-01-12nvdisp_disp0: Fix broken assert.bunnei1-1/+1
2018-01-11nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei1-0/+7
2018-01-11NV: Move the nv device nodes to their own directory and namespace.Subv1-0/+29